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LyLaD November Update 2

🕑 Added 2022-11-28 00:30:48 +0000 UTC
LyLaD November Update 2
LyLaD November Update 2
LyLaD November Update 2
LyLaD November Update 2
LyLaD November Update 2
LyLaD November Update 2
LyLaD November Update 2

Comments

Orri

When it comes to exploring dot-by-dot on the map, there's always unique text. But in cases like say I want a dot or chest to have a trap, said trap may be pulled from a wider generic pool at random. Basic enemy encounters will typically be random too like in a normal RPG. Other than that everything else is unique or arranged specifically for the map. Anything additional that would be randomly generated, which is something I am thinking of, would probably be side content.

Rexiem

Haven't played ruina, probably should, but are all events unique/created individually or do you plan for some generic events you can shuffle around as fluff for a bit of randomness.


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