Mod: Remove Hats Indoors (Updated 1.77)
🕑 Added 2021-05-25 17:11:44 +0000 UTCNote: Some people are getting LEs when placing the coat rack down. I haven't pinpointed the cause yet, but it only happens on certain lots and the lots are different for each person.
Updates:
- 2021 July 24th - Updated for patch 1.77 changes.
New base game compatible mod with two options:
- Remove Hat interaction for individual played sims, under the Actions menu. This is in case you want to remove the hat when away from the house, and you can put the hat back on by clicking "Wear Hat" in the same menu spot. Requires XML Injector for it to appear on your sims.
- A coat rack (specifically the Row of Coat Hooks) that functions like the shoe rack and sign from Snowy Escape, but does not require SE to function. It comes with 3 rules: Allow Hats Indoors, Remove Hats Indoors, and Remove Hats Indoors For Men. There is one for men only because this was requested by historical players, and this seems to be true for modern standards as well when I think about events. This part of the mod does not require XML Injector.
You cannot use the coat rack rules (other than Allow Hats Indoors) at the same time with the individual interaction, because it didn't seem like something people would use. It won't cause any problems, just that the hat will be removed again if any of the Remove options are selected.
I may add more rules (and objects) at a later date if people need them, but for now I'm happy with where it's at.
This mod uses custom tuning but does override the 3 swatch object definitions of the coat rack. It felt silly to clone the coat just to add custom tuning, because I wasn't touching the textures or mesh, so that's why I chose to override it this way. It will be compatible with No Fade and pretty much any other mod though, unless the creator is specifically overriding the object definitions. Note: It seems LittleMsSam's Change Outfit via Closets, Coat Rack & Wardrobe is overriding these files as well, so it's a conflict.