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What feature is most important to you?

🕑 Added 2025-01-19 00:18:56 +0000 UTC

Comments

Teacher on the road

something that I 'd like to mention is the new weapon positioning in the hud, and the new headset sound effect, ( the sound is close to reality) but also something that I really appriciate is the bots loadouts, whenever I see a bot with a "logic" build it really makes the world around more immersive. I personally like the hazard zones and the new associated questline, it gives to the game something spicy to add in the recipe, the same applies to the stances, they give something more to "think", but not that much, instead of doubleing W along the map.

Fontaine

Modularity is something I may look at in a future version

pickerooni

Being able to fix a jam without hitting L > Stances > Recoil > Ballistics > everything else

PrescriptionAdderall

Ballistics. It totally changes the weapon meta and that has effects on damn near everything else. The medical system is also pretty important but honestly I've disabled it in the past because I just like the vanilla system better personally (though I probably will enable it to experience the Hazard Zones). The Economy is also important, but that's due to the ballistic changes. The Medical system is important, I won't deny, but I wouldn't put it above the Ballistics system. Stances aren't too important in my eyes since I usually just use high-ready and nothing else since I can't be bothered with the bindings. The bot loadout changes are present, but I can't help but feel like I notice more repeats, especially on Bosses and Raiders. If there was some convenient way to add presets (like making a loadout and saving it as a file), you could have user customization or even community contribution, though that sounds like an idea for a whole new mod. Hazard Zones aren't too important, I can say that without having engaged with them since it doesn't change nearly as many aspects of the game as other systems.

NEXDEATH

I love the ballistics and armor overhaul more than anything else. Im not the biggest fan of the medical changes, but everything else including the economy changes pair well. I also dont personally use the recoil changes but can definitely see the appeal over vanilla. If there had to be only thing to choose out of everything from realism it would be the ballistics/armor changes. Guns feel as lethal as they should and you don't have any "best pen ammo cant 1 tap heads past 15 meters" bullsh that vanilla tarkov has.

Łukasz Sobczak

Hazards, medical rework, stances, ballistic, recoil and attachments. These are my top

David Atkins

My top 3 are all tied


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