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cyrille_yukimaru from patreon
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Pre-Balance Check ( pt. 2 )

🕑 Added 2025-05-02 15:59:31 +0000 UTC

Comments

Corey Hogeterp

just as a recommendation you should probably tell people that your mod is deliberately designed to be shall we say on the more powerful side of things yes I know that will cause some people not to download the mod who otherwise would have but well those people exist in every community if I offend I apologize but I needed to say this I personally do not care about balance

Kelvin Kiesewetter

Hey Milky, just wanted to say: I agree with your stance on balancing 100% and you're awesome for prioritizing fun and the majority over the concerns of a minority who can freely fork/alter the mod at their own discretion.

Chrismmar

Heya milky, love your mod, but I found a pretty severe bug, not sure where to post it so if you could tell me where I can report it that would be great.

The Vanguard King

On reloading missiles. Early submarines couldn't reload their torpedoes without surfacing, and some couldn't reload at all without being in port. With improvements to the launch tubes, they could be reloaded while submerged, but doing it during combat was heavily discouraged as any malfunction at all would typically result in the loss of the ship and everyone inside.


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