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Camera Type and Positioning

🕑 Added 2022-03-16 15:00:14 +0000 UTC

Comments

I love realistic cartoons, these are all wonderful. I prefer petite skinny chicks, but love your work as it is.

user153243

I like third person but only because I also like the voyeuristic aspect. That's not to say I don't also enjoy first person but I think I'm weighted slightly more toward third. Hope this helps and thanks for your hard work!

Floob

Tbh , i dont even bother downloading or looking at anything that isnt POV. I think the whole allure of VR, is to experience things as if you were there yourself. After experiencing VR for myself, i just dont really like the non-VR POV stuff anymore. For me, seeing a new animation someone puts out only gets me thinking "wow, this would be awesome to watch in VR". So yeah, those are my thoughts on the matter. I hope you continue to release more POV VR stuff, since thats all i really want.

jubs

Pov and voyeur work. Fwiw I do think that in a lot of videos the scale of the body feels off, like you're over 2 meters tall. It's of course not easy to perfectly correlate, but often when looking at my overlaid controllers they barely reach the hip

Joey_the_cat

Hum, hard to say. I mean ofc POV 1st person is nice. But I also saw some videos from other artists that have been made with the hyprid concept, also tempting. A thing that would be cool, also mentioned in another comment, is more emotions. I got one VR video with real people. And its so magic when the woman kisses you for example. In general People are soooo feed up with random gonzo porn, no matter how good the quality is. They want feelings. Thats why they spend hundreds of dollars on OF.

A believe that the major thing for me is eye contact. That’s why I rarely watch the other positions that are not front view. BJs and titwork doesn’t attract me as much cuz none of that is replicable for me with toys. With that said, eye contact and a loop of animation that is not as short so it’s noticeable are the best things for me. The audio needs to be also in sync with the mouth as close as possible. If that is not happening, it takes me totally out of the experience. That’s why I absolutely love LazyProcastinator’s work. He is just a master in eye contact and animation. The gradual acceleration and back to normal on the trust speed is a bonus as well.

Gantros

VR is by definition intended to be POV, but a truly immersive experience is more than just the camera position. To reference your previous work, the Tifa spread eagle is one of my favorites, since it not only has excellent camera positioning, but has a kind of narrative, as well. Tifa shows emotion as the ‘story’ played out, with a literal climax at the end. That makes the experience far more satisfying than your average loop from other vr producers , which is akin to an emotionless blow up doll.

Wesker

I share your opinion the best view for vr is pov and i think many share the same opinion thats why the majority are watching quietly because its already good for us, and i understand that sometimes to make it realistic pov creat more problems, so i dont see the problems when changing the position for better view especially if the realistic view gonna bring me nick pain from looking downward

Inzaiyan34

Honestly, i think the whole point of VR is to make it feel like everything is in your POV. But I see how some people would want it to seem like they are in the "room" not necessarily partaking in the action 😉


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