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MagicaCSG: Advanced Polyline and Bezier Curves

🕑 Added 2024-10-19 03:20:27 +0000 UTC

Comments

ephtracy

please note the details are *not* lost. the limited resolution is due to the performance and memory constraints for real-time editing. you can always achieve better quality via post processing such as exporting (but not implemented yet)

Hans

Request: It would be nice to be able to combine large strokes with many small strokes without loosing resolution. Let's say you want to model a space ship and want to add many small details. This can only be done by putting parts/slices of the main structure together with kitbash one by one and that is a very inconveniant way of modeling (at least for me). But since objects can't interact I can't find a better solution.

Metin Seven

Cool stuff, as always! Any plans for MagicaCSG in VR? πŸ˜ƒ


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