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[D'sP] Flow Between Floors - Chapter 443

🕑 Added 2025-05-02 08:17:48 +0000 UTC

Comments

Celas

Debt should be at most 10.61

Akhier Dragonheart

There are a few things that cause a dungeon break. Though what most mean when they talk about a dungeon break is the extreme version. The most common break is when a new dungeon isn't found by anything that can kill even the first floor monsters. The dungeon doesn't grow, but the monsters slowly become real and eventually those monsters get pushed out of the dungeon to make room for new monsters. Of course, seeing as it is a single floor dungeon, we're talking about things like monster versions of animals and what not. This version is also the one that does the whole terraforming gimmick that revives a planet after it is wiped or the dungeon happens to spawn on a mostly dead world where those type of monsters can still manage to survive. After that are any number of variances to dungeon breaks. Though it mostly comes down to neglect. Then there is the "Dungeon Break". The event where instead of an occasional small number of monsters bursting out of the dungeon, it is basically the entire dungeon's population of monsters coming out at once in an apocalyptic tide that can even take down a world if it is a deep enough of a dungeon. This type of dungeon break tends to be the result of the dungeon being improperly handled in some manner or another. Dungeons are a patient sort, but certain abuses can cause a dungeon to break the chain their instincts hold over them. Though the worst of the worst, the breaks of legend? Those are the rare awakened dungeon (most often a person turned dungeon and subsequently gone crazy) that mentally break. If the other major dungeon break is like a dreamer having a nightmare, this is a cold hard killer planning their "revenge". An awakened dungeon who plans to break? They stockpile monsters and develop them in a way that will cause the most damage. Void kobolds are fun, but what about a dragon who can fly into space and reach other solar systems? Teleporting monsters that can track those who escape the planet by portals or similar, then follow? If an awakened dungeon can be patient enough, hide it long enough, and develop the right kind of monsters? They can kill a dimension if they aren't handled right. Luckily, most aren't stable enough to do so.

leon boudet

what are the condition for a dungeon to start a dungeon break (where monster flood out of the dungeon)? and what change come with Doyle aventurer contract?

Akhier Dragonheart

Yep, he even technically has a perk from a path to help with elemental paths. He just is missing a few key things to get it to work.

Quyan640

Is there a path for creating variants? The easiest variants would likely be cold and hot versions or biome specific like tundra, dessert, and the aquatic and void ones already unlocked. Deep cave or ocean could be another variant. Something nature based maybe for non plant monsters like a tropical or primal version.

Akhier Dragonheart

Nope, mostly because there are dungeons that don't end up in debt in the first place. In fact, over all the system avoids awarding people for achieving things they caused themselves, especially stuff like getting out of debt.

Akhier Dragonheart

You would be correct, good catch

1N7L68E

Hmm.. wonder if there's a achievement or path that opens up if Quintessence debt is pay fully back before 20-21 floor?

1N7L68E

Few Horns and signal fires on early floors and it's set. Maybe even ways to minimize army's size if floors before are done differently?

1N7L68E

So... For 20 floor a kobold city? Or a kobold army? come to protect they people or important sights, form invasion force, down below?

Simon Pells

Thank you for another great chapter."Eighteenth floor spending limit" I think this should be Nineteenth floor.

kaiki

First


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