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[D'sP] Garry And Larry - Chapter 407

🕑 Added 2024-11-15 09:39:14 +0000 UTC

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Akhier Dragonheart

That does sound interesting

Sarratugga Rites

If you are still excepting floor ideas a good one for the kobold golem crafters would be a floor with a river that feeds into a lake. Kobolds would collect clay from the river, in the lake there is an underwater cave with quartz deposits. The kobolds when threatened up river will retreat into the river and use the sea cows as a mount to escape/ reconvene while also using them to transport the clay and quartz. They can have a village built on one end of the lake where kobold elders craft the golems. Could also use the voidbolds in the water if aquatic kobolds aren't made yet since 3D maneuvering under water is essential for combat.

Akhier Dragonheart

You'd basically be wrapping it in a protective field that gets worn down first before the item begins to wear down. Now, that wouldn't be the only way and wouldn't work completely like in games as the item wouldn't break instantly upon the "durability" being broken. Though, one thing I've seen used a lot in other stories to protect a weapon is when the user basically coats it in their own power to keep it from breaking. Oh, and of course there are the various ways you can just strengthen an item so it breaks slower or magically repair an item, but that isn't what you were asking.

Akhier Dragonheart

I took the token idea and will be taking the concept of a bane skull from the Power of Ten stories. But yeah, it is a really clever use that isn't automatically necromancer territory. Though the idea of using bone on the handle of a wand for healing magic is my own idea. As for less comments, a few of them were over on the Discord. I'm hoping to make it more lively of a place so people can actually chat. Comments on a chapter work fine if you're talking about that chapter and it is the newest chapter. However, if you're talking about something happening over multiple chapters or want to talk about something from a past chapter, it is kind of hard to get any conversation going. I've already had some people over on the Discord remind me of a few things in past chapters that I wanted to get back to.

Telewyn

Thinking about the way durability works in games, generally items don’t lose any effectiveness and are easily repaired until they break. I wonder how you’d give items that sort of ability under this System. Almost like a durability battery.

Black Esper

I like the non necromantic use for bones. That's a waaaay underused concept 😀

Black Esper

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