Dead space photomode mod v1.0.1
🕑 Added 2023-01-31 13:03:36 +0000 UTC
Camera version: v1.0.1
Released on: 2-feb-2023
Compatible with: Dead Space v1.0+, Steam
Documentation: https://opm.fransbouma.com/Cameras/deadspace.htm
NOTE: I've attached two files, the normal one and a debug build, which has a 'd' at the end. You should use the normal one unless your virusscanner's AI module left its brain in the fridge and flags it as bad. In that case you should download the one with the 'd' at the end.
Features:
- Full, unlimited camera control (gameplay, cutscenes, photomode)
- Controller or mouse/keyboard control over the camera
- Field of view (FoV) control
- Tilt
- Camera paths support ('dolly cam') for defining moving camera trajectories for movies.
- Timestop
- Frameskip
- HUD toggle
- Hotsampling (resize the game window to any resolution) / Window border removal
- Game speed control (slow-motion, speed up)
- Configurable keybindings
- Configurable gamepad buttonbindings
Changelog:
v1.0.1: Added: The ability to append a camera path node after the current node; both in the camera path window and using keybinds (Shift-F10)
Fixed: During a cutscene it could be the game would write to the FoV which wasn't blocked, causing zoom stutter.
v1.0.0: First release
Comments
Denis Savgir
Hello, I am working on a Dead Space Remake VR mod, and I am trying to determine the various addresses to get camera control working in IGCS. I see you've figured them out, would you be willing to share? // Memory Offset Definitions (TO BE DISCOVERED) // Camera structure offsets - REQUIRES REVERSE ENGINEERING #define COORDS_IN_CAMSTRUCT_OFFSET 0x??? // X,Y,Z position #define QUATERNION_IN_CAMSTRUCT_OFFSET 0x??? // Camera rotation #define FOV_IN_CAMSTRUCT_OFFSET 0x??? // Field of view #define CAMERA_MATRIX_OFFSET 0x??? // Full camera matrix //. AOB Pattern Keys (TO BE DISCOVERED) #define CAMERA_ADDRESS_INTERCEPT_KEY "AOB_CAMERA_ADDRESS_INTERCEPT" #define CAMERA_WRITE_INTERCEPT_KEY "AOB_CAMERA_WRITE_INTERCEPT" #define FOV_WRITE_INTERCEPT_KEY "AOB_FOV_WRITE_INTERCEPT" #define GAMESTATE_INTERCEPT_KEY "AOB_GAMESTATE_INTERCEPT"
Lucky Cat ★
December 15, 2024 I tested it ( Steam ) And This program works great! You are a beautiful artist
FransBouma
Do you see errors in the log tab after clicking 'inject dll' ?
Neo
sorry, but when i run the game and open the IGCSlient, it just can`t connect the game, even though i have select the game and select the deadspacecameratools.dll What should i do to make it happen ?
M I K E Y M O
Wonderful! Thank you and I look forward to trying this out :)
FransBouma
Should work on EA origin too btw. When you subscribe you land in my discord, not the framed one. :)
M I K E Y M O
Ah poo. I joined to use this on Dead Space but I bought it on EA Desktop App, not Steam. I guess I'll try to figure out how to use camera tools on The Witcher III instead. Can I get an invite to the Framed Discord or whichever Discord comes via membership? Thanks!
FransBouma
Weird! still in cyberpunk is odd too. It should be blocked properly there.
DeathStalker
So these fixes didn't originally work however when I started my PC the next day, the characters no longer move with the camera in Hogwarts and Dead Space (but still in Cyberpunk) Honestly have no Idea what's causing this, but I'm good for now!
FransBouma
Hmm. Could you *disable* the controller in the game's properties -> controller in steam? Also mark it as 'hidden' in ds4windows might help
DeathStalker
Hello its me again.. :P I've got the good old issue where the character moves with the cam enabled again, for Dead Space, Cyberpunk and UUU for Hogwarts Legacy (Using a PS5 Controller on Steam with DS4Windows)