Immortals Fenyx Rising photomode mod v1.0.11
🕑 Added 2021-03-26 13:56:27 +0000 UTC
Camera version: v1.0.11
Released on: 19-jan-2024
Compatible with: Immortals Fenyx Rising v1.2.0+, UPlay / UPlay+ / Steam / EGS versions
Documentation: https://opm.fransbouma.com/Cameras/fenyxrising.htm
Features:
- Full, unlimited camera control (gameplay, cutscenes, photomode)
- Controller or mouse/keyboard control over the camera
- Field of view (FoV) control
- Tilt
- Camera shake controls in both manual movement (for hand-shot videos) and camera paths.
- Game pause / framestep / Gamespeed control
- Camera paths
- Configurable input interpolation for smooth camera movement/rotation/fov zoom in/out
- HUD toggle
- Time of Day control
- Fog control
- Hotsampling (resize the game window to any resolution)
- Cutscene DOF removal
- Pillarbox/letterbox removal in custom aspect ratios
- Make Fenyx invulnerable
- Higher Level of Detail selection
- Higher res shadow maps selection
- Photomode range removal
- Photomode everywhere
- Radial blur (when flying/running) removal when camera is enabled
- Enable photomode everywhere
Changelog:
v1.0.11:
Fixed: High Res Shadow Maps weren't activated as the offset had moved in the latest version
Added: IGCSConnector support so IGCSDOF now works.
Added: Camera shake controls in both manual movement (for hand-shot videos) and camera paths.
Added: Ability to configure which gamepad trigger is used for moving camera up/down
Added: Ability to configure which gamepad stick is used for rotating/moving the camera (for left-handed users).
Added: Keybinding for appending a new node after the active node on the current path
Added: Keybinding for deleting the current path
Added: Keybinding for deleting the active node on the current path
Added: Keyboard/gamepad support for gamespeed control
Added: Shift / Shift+Ctrl are now usable on the sliders to have them move slower and even more slower
Added: The mousewheel can now be used on the sliders to move the value.
Added: Ability to save/restore camera state using Ctrl-F1/F2/F3
Added: Controller / keyboard control for gamespeed (toggle + speed increase/decrease).
Added: Camera movement/rotation/fov interpolation factors. These factors can be used to make the camera movement/rotation/fov be interpolated over multiple frames so you can get smooth camera movement, rotation and fov zoom in/out for videos without the need for camera paths.
v1.0.10: Changed: Added better High LODs
Added: Added high resolution shadow maps setting
v1.0.9: Changed: Updated the playback / camera movement to be in sync with the framerate so it's now as smooth as it can get.
Changed: Updated the byte scanner with a newer version so it should be more reliable
v1.0.8: Added: Constant speed path playback.
Added: Ease in for controller input so it's more smooth and easy to control in live recordings
Added: Ease in/out for path playback is now optional
Added: Hotkey support for replace / insert new node on path.
Added: When a playback parameter is changed in the camera path window, the value is now send to the dll so it's also used when starting the playback with the keyboard/controller (except the 3 second delay).
Added: When the camera path playback is stopped, the 'active' node is now the last node passed.
Fixed: 90 degrees tilt rotation / reset through the keyboard.
v1.0.7: Added: Start delay for playback, unpause game at playback start, gamespeed control for path playback, double click sliders now resets them to their default value.
Removed: Gamespeed recording per path node.
v1.0.6: Fixed fog setting which ruined wings while flying when fog overrides were enabled.
Added removal of radial blur (fly/run) when camera is enabled
v1.0.5: Added: option to play back camera paths relative to the player's location.
Added 0.75x resolutions to all aspect ratios in the hotsampling tab.
v1.0.4: Various fixes in camera paths system
v1.0.3: Fixed tools for game version 1.2.0. Added camera paths, game speed.
v1.0.2: Fixed tools for game version 1.1.0. Added High LODs switch.
v1.0.1: Fixed an issue where the camera was paused during a finisher move in a fight and stuttering occurred.
v1.0.0: Initial release
Comments
FransBouma
I just tried and it works fine? Could you try another browser perhaps?
Rocket
for some reason it's not letting me download this, each time it causes the site to have an error about my connection
FransBouma
They updated the game? Hmm.. you get an error in the log tab?
DeathStalker
Hey, not an emergency or anything but I just wanted to let you know that the "Make Fenyx Invulnerable" doesn't work any more :)