V1.07 Download Carl's Sim Spawner & Filter Tool (SSFT)
🕑 Added 2022-08-02 02:28:06 +0000 UTC
My mods are kept compatible with the latest patches and do not break frequently. To see which mods need updated check my Mod Status and Links Post where you can also find support.
v1.07 Critical Fix - August 19, 2025
Fixed a crash on startup due to the release of the pack selector tool patch.
v1.06 Critical Fix - July 1, 2025
Fixed mod breakage due to Enchanted by Nature Pack Patch.
GREATLY improved reliability of filters on non-necessary jobs. Things like Diners must be excluded, but many walkbys and non critical jobs will be far more strict about using an already existing sim.
V1.05 - Critical Update for Patch - Oct 22, 2024:
Fixed exceptions preventing startup due to EA changing how we reference things in code.
V1.04 - Critical Update for Patch - Jul 23, 2024:
Fixed exceptions due to EA renaming classes.
V1.03 Patch Notes - March 6, 2024:
Fixed all tunings to ensure no packs were required for the mod to function and cleaned up various tuning errors.
V1.022 Patch Notes:
Fixed a bug where Sims who have been played in the past would not have filters applied to them. For players who rotate households, this is an important fix and will allow the filters to work correctly.
V1.01 Patch Notes:
I made some improvements to the Carl.KillRandoms cheat. It will now be more accurate and protective of Sims who are from CAS or the Gallery, any Sims who are family members of yours (even NPCs) and should be more useful to a number of players.
You are now able to use the Tray/SimShare settings button under the SSFT Settings menu. This will let you skip your own Tray for imports, allowing you to generate Sims only from the CarlSimFile_CarlsGuide.simshare or any other creators/manual files you have. This will help those of you with messy trays.
V1.0 Features Overview
SSFT will allow you to:
Keep Sims from spawning based on their home region.
Prevent paparazzi and fan situations that spawn with celebrities.
Block Sims based on age or gender in specific places.
Block Sims based on occult in specific places.
Delete all randomly generated Sims in your save
Delete all but important premades with a simple command.
Delete a single Sim and remove them from your game.
Populate a world with your Tray.
Experience your own created Sims roaming your world as walkbys and filling jobs.
Populate using filter rules, so you can pull in only females or a particular occult.
Use SimShare files. The mod comes with about 230 Sims, created by players.
Put your own sims in a SimShare file to share with others.
FIND INSTRUCTIONS FOR USING THE MOD HERE
INSTRUCTIONS: Unzip to Documents/Electronic Arts/The Sims 4/Mods
Ensure script mods are on in Game Options > Other.
Enable cheats - type TestingCheats On in cheat console to see the menus.
Comments
Xabe Sims
No tengo otro mod puesto y no me funciona, no aparece nada a pesar de habilitar testingcheats on. Tenía sims muy variados en mi galería preparados pero, no he conseguido que me salga el menú de este mod, no entiendo por qué pues todo está correcto...
Annie Banannie
Is this mod compatible with Kuttoe's Home Regions and Townie Demographics mods?
Firestaar1977
Thank you so much for the fast update to one of my top 5 must have mods!
JoJo
Is it possible to use this with mccc population settings > import tray settings?
Penny
Based on what i understand, the game is deleting those sims one by one, hence the blinking. The more sims, the longer time it will take to delete them. I had almost 200 one time lol Just wait for the blinking to stop and then you can go ahead and save
NN
Hey, Carl. The game won't save after I attempt to delete all EA generated NPCs with the "Carl.KillRandoms" cheat. Every single time: The UI begins to blink, and the game *won't save*. I can play for a while after I use the cheat, but never save again after having used it. Do you, or anyone else, have any fixes/workarounds, or ideas as to why this is happening to begin with? Thanks so much: love your work! Cheers!
Ry
I can only stand playing this money-guzzling game whenever this holy grail mod is updated and stable, so thank you so much for all you do! ♥️♥️🙏💪 I'm personally having issues with randos generating in Henford even when I block homeless townies and homeless premade sims and disable all walkby sims from other worlds in Henford, so I hope this is a known issue and will be patched sometime in the future
TheDeadGirlRisen
Hey, I seem to be unable to populate the world with sims from my gallery. I have the latest version. I had downloaded sims to my gallery, closed and reopened game. It downloaded a few of the sims I personally made, and for some reason some russian sims that I had deleted a while ago. But it's not downloading the sims I have saved to my gallery. I shift right click, open this tool, click populate world, click okay, and it says 0 total sims have been added to the game. 140 sims were found but already present. I have even tried redownloading the mod, just in case. When I did that, it goes 0 total added. 24 sims found. So I think it used an old simshare somehow to get the russian sims, but I don't know why it's not grabbing from the gallery. Turning off import tray from startup and then turning it back on seemed to find another 47 sims, but that might be because I manually added some sims into the tray during my testing and it found those new ones. So what I have found that works, is on .simshare files, whatever sims are on them it is able to successfully read. I tested with srlysim simshare, as it's the only one I can find online, and it added 60 or so new sims. Downloaded sims that are manually added into the tray folder seem to work. What doesn't work, to my knowledge, is sims like SakuraLeon's that are downloaded from the gallery into My library are not added and imported. If I'm missing a step, please let me know, I assume it's a user error, but for the life of me, I can not figure out what I'm messing up on. I hope I gave you enough information to work with.
Ryuzaki Negative
No matter what, this mod doesn’t show up for some reason. Testing cheats, buydebug, followed all the instructions but nothing. Version 1.05 worked great before the update. Is it something on my end?
Avry Antoinette
I completely forgot I bookmarked this mod when it was in early access haha. I'm really excited about the concept of people sharing their simshare files! Thank you!!
Jada Bohanon
Is this compatible for the latest patch?
sabo dreyar
Hello, would it be possible in the next update to limit NPCs from other worlds so they don't appear in small businesses that aren't from their own home world? It bothers me that townies from other worlds appear in businesses that aren't from their home world, even though I have the filter enabled to prevent them from traveling between worlds.
Jordan Banton
Are you going to update this so that it blocks Ghosts from showing up on lots?
FeenSims
Would you please update this mod? Importing my Sims doesn't work anymore since the game update.
Alake
Hi, does this import sims from Gallery that have the same name as sims already existing in game?
Omar Andino-Ortega
Is there any word on possible updates for this mod? Currently not working for me.
Julia Perlkvist
Is this backwards compatible, or is there any way to access the second most recent version? I keep my game offline most of the time (don't want patches to break my mods when I don't have time to sit and update all of them lol) so I don't have the October patch
Bookworm214
the mod doesnt work as of the latest patch, it needs to be updated
Jacquie Fanning
Where do you put the simshare file? I know where the package and script files go, and I know where a tray file goes. But I haven't heard of a simshare file and doing a google search tells me nothing. Help!
Bookworm214
What do i have to do (or pay) to get you to update this mod?? Pretty please, i never used it before but it sounds like such a great way to keep vampires off my lot because i cannot stand them and this seems like the only thing that bans them completely off community lots!
adrian
It seems like the latest update may have caused some problems with the settings UI. I can't seem to block sims by their home world anymore without the UI reverting back the changes when I try to save and close it.
cerulean_crayon
I was hoping to use this mod as a substitute for Home Regions (which generates sooo many random townies), but it doesn't seem to be blocking by region as described. Ex. Sims from Windenberg are still showing up in Willow Creek despite being blocked. I tried restarting my game to see if that was necessary, but they were still spawnining. I'd love to see an update! This is such a great concept.
Carl's Sim Guides
EA added a bunch of situations for dates in lovestruck, so I wonder if these are those. I don't know for sure which situations the player ends up in so I have to do some serious testing to figure that out :(
MickCasanova
I'm using it on 1.109 and it appears to allow homeless sims to spawn. (Bar flies, bar regulars.) when set to not allow. It worked fine on 1.108.
Carl's Sim Guides
I'm testing it right now because I noticed your question and wanted to make sure after some recent patches. it does still work, it just needs new worlds added to its list. So I'll get on that :)
moonlight11ish .
Does this mod still work
ChloeTheSimmer
nothing shows up in my game, i love this mod, take your time, thank you for making this and taking the time to update it!
Bianca C.
not sure what it is but ive been having a problem with the "block by home world" option. If i click on forgotten hollow the menu just closes out. same for other certain worlds i click on, not all but a good chunk
Shanice💗
does this conflict with Sacrificials Life Manager mod?
MarioGMF
it will cool if the mod help to eliminate or modify the "Required" Sims of the game that after being eliminated, respawn almost instantly.
4Hydrolysis4
You're a life saver! Thank you already for the reduction. All the generating townies have been making my game chug a bit more than I'd like and I could only do so much with MCCC for this problem. Does it conflict with any specific settings in MCCC? Like should I reset my spawn options for it to default and this will override? Or does it already override? Sorry for the barrage of questions I just want to make sure I don't mess anything up.
Carl's Sim Guides
Just updated for recent patch. Missed your comment as I just have too many pages to tend to, sorry about that. What wasn't working? Can you check if the new update helps? I found 1 way bad data could cause it to fail to populate and fixed that in this update :)
Carl's Sim Guides
I just updated the mod for the most recent patch. So far all is working for me. IF anyone has problems please provide a description of what doesn't work for you. I cannot stop all spawning of new Sims with this mod but we are able to drastically reduce that. I will investigate a way to stop all new Sims spawning for players who want it.
Moonlight Bae
this mod doesnt work :( when is it getting updated ? it's a must have in my game
Dominie
I really want to use this, but I have no idea if it's currently working right.
Tina Smith
Does this mod no longer work? I installed and set it up yesterday and it's not working. I only have one other mod: MCCC so I don't think this is a conflict thing? Not only is it not actually keeping sims in the worlds I set them to, but when I was setting up those settings, there were quite a few worlds that I could not click on at all to set up. They didn't show me any options, just closed the screen and I had to start over. I sure would love this to work! I'd be willing to contribute to this patreon if the mod actually worked for me. You definitely deserve compensation for your work!
Marcello Bello
The Game still generates new random spellcasster in the magical realm, even though I'm trying to block random homeless townies or townies from tray. can you help me pls.
Carl's Sim Guides
Just don't import them :) They won't be used in your game unless you do so
Sims Storyteller
Quick question. If we don't want the mod to pull Sims from your simshare, can we delete it? I'd love to have complete control over the townies and make all my own.
Gage Mullen
In short terms, this mod gives the user a faster way of populating tray sims to your game.
Lisa Flack
I have tried to read the post about this mod but I don't understand what the mod does. Can someone please explain with lesser words.
XiroTheHero
The only thing which seems to work for me are the command (cheat) codes, I would really love to see this updated.
Carl's Sim Guides
Yep! Just was not in a good place earlier this year so a lot of unanswered questions on this particular post.
Quiet Crayon
Does Carl ever respond to his fan base that have legitimate questions?
MsYouniquee
Has this been updated? Deaderpool discord has said that Carl (all mods) has been updated.
Little Red Riding Sim
It appears as if selecting sims from the tray folder stopped working. I'm getting lots of random generated sims again.
Shelby Jessimee
in addition to my above comment, i am wondering if this conflicts with your Gameplay overhall? as it seems to have similar features? i read the post and didnt see any mention, i could have easily read over it on accident. Thank you for this mod! Hope you are doing well <3
Shelby Jessimee
Hello i have found that this mod will need a update for the new world. when i choose san sequioa from the block by homeworld menu it closes the window down. Has anyone else had this problem? should i post this in a discord menu? and what one?
Shelby Jessimee
seems ok in my game so far
MOLLORY
Hi, is this a game still running?
Erica Tavolacci
Does this conflict with any other mods?
LaurenCheerio
Oh yay! Was just wondering where the walkby settings in the Gameplay Overhaul went, then I realized they've been put in their own mod! Thanks for this :) I'd love to eventually see the option to ban specific individual sims from spawning!
sharp 1780
i have the mod install but when i shift click i see no options for carls settings can anyone help
SimilarTV
Hi! How do prevent new NPC’s from generating? This is a great mod, thank you so much!
Carrie Dane
The tool works fine for me and it's great so far! But could it be that there is no opportunity to block ghostes on lots? I can't find them listed as option.
MOLLORY
French translator alone. https://www.mediafire.com/file/9cgc10ozbfy7d5l/%2521Carl_Sim_Spawner_Tool_FR_par_Braville.rar/file
Sharonia
Is it at all possible that you can make this mod stop randoms from spawning also or is that not something you think it needs? I personally think that would be a wonderful addition to this mod. I'm very much enjoying being able to set which sims can spawn in certain worlds.
Kiapan Thistledown
So Carl, believe it or not, it's working again, at least in Windenberg. All I can say in my defense is that I hadn't removed some mods that were updated, before contacting you, because none of them seemed to have a thing to do with your mod. BUT, when I removed some of these mods, yours worked again. So thank you again for all you do!
orangesodaaa
Hi it's me from last week. Blocking feature still does not work
Kiapan Thistledown
I've sent it to you, Carl. I've played around with various configurations, and while I thought it was working in Henford, it isn't working at all in Windenberg. If I can give any other input that would be useful, please let me know.
Carl's Sim Guides
Hi Kiapan. Could you email your regionsconfig file to carl@carlsguides.com so I can take a look to see it is set up correctly still?
Kiapan Thistledown
So I initially had great success with the blocking by worlds feature, but now it's not working at all. I've updated all the other mods I use, so I'm just wondering if anyone else is having the same experience as I am.
Penny
OMG how come Im barely finding out about this Mod?
Shannon Garrett
I am really excited to use this new mod. Carl, you are absolutely incredible!! Thank you for sharing your amazing talent.
Alex Ryan
amazing thank you so much.
Carl's Sim Guides
Hi Alex. My mod doesn't use ANY tuning files to maximize compatibility. I didn't want to use the actual jobs tuning so other modders can change them.
Carl's Sim Guides
Hi Alex. So if you do a nuke of Sims before you import, it will not do any further destruction. This mod is built with the idea that it is not to do anything unless the player says so. So the best combo is to destroy then import. I think school needs a further look. Like if I block human there, nobody can spawn because the teachers MUST be human. If you have Sims that can fill roles, they will take them.
Alex Ryan
SORRY I have another question :) Carl does this mod use the same tuning files as Simvasion's Villager NPC Roles Fix? It's a new mod that fixes the latest patch bug that causes village jobs in Cottage Living to be allocated to the wrong people https://simvasion.com/villager-npc-roles-fix/
Alex Ryan
I've tested this mod a bit and particularly like the blocking feature as I no longer have celebs everywhere. But - I don't have access to Discord and not sure where to go to ask questions...can someone here help? Does anyone know how this mod works to manage the homeless NPCs you actually want in game? e.g. - if I use KillRandoms or Destroy and it gets rid of all non-important NPCs - and I then repopulate my Homeless NPCs with say premade Gallery Sims - will they then remain, and no new NPCs are generated? Hope that makes sense. If this mod could somehow stop any new rando being generated ever that would be the dream tbh. I blocked homeless from my school lot but the teacher was still a strange grey faced rando I hadn't seen before. But this mod is great as is also!! Thanks :) Sorry for leaving so many comments.
Renata Gustafsson
I had the same issue. The mod worked fine everywhere else except in the school, then I had random npc characters running around in the game instead of my premade teens that i've added in the worlds :/
heidi (Team de luniversims.fr)
Thanks for this mod. I use, normally, the NPControl of Paulson which has him the total stop of creation of Sim. The update broke this mod for the moment and it is not yet corrected, we don't know if it will do it, it's been a long time since it comes. I have requested in your settings NO homeless on all my lands . I have Sim creations with yours, do we know how to stop this? I have 100% management of all my Sims I want on the fields with the other system. I am used to this, I have to go through my family board to get them out of my game. I added 24 Sims from my file and it doesn't take one, it creates one, while I have new Sims available. It comes for job creation (Paparazzi and walkers). Normally, he should take my Service NPCs that I just injected. I'm trying to understand how it works. Thanks for your help to understand. Thank you for all your work, it's useful to manage your Sims;) NB: I just saw the tool to destroy them in game, it will make my job easier, thanks, it will already help.;)
Carl's Sim Guides
Lol yup , everyone new I'd get to this eventually! :D
Carl's Sim Guides
Thanks as always, Kathryn!
Carl's Sim Guides
Good question. I'm really not sure if it updates their source.
shay
awesome mod! clarifying question though, do randomly generated sims that were later edited count as randoms or CAS sims?
Alex Ryan
Oh God I can't thank you enough for making this!!!!!!
Carl's Sim Guides
Investigating this part of the tool today and if I can define it better for you. REALLY hard to differentiate those sims. For some it will be a godsend, but when you have done things like that it will get them too.
Tara Oakes
I thought the deletion of randoms tool would be my saving grace but alas, in the midst of deleting 1k sims it also deleted the ones that I had made for family trees D: Blocking features are amazing though!
CLSXNerdLady
Immersion breaking? Anybody remember Marsha Bruenig: bffs with entire generations of families? :) So glad you made this mod, if only to nuke Jade Rosa out of existence forever!
Kathryn Grace
Carl, bro, I fkg LOVE this tool. Bubye douchie Sims.
Lina Armstrong
Works like a charm!!! Deleted 292 useless sims in seconds. Thank you!!!
Claire Bradley
This is amazing and must have taken so much work! 😊
Trilbe Wynne
I’m old enough to remember your hilarious video about how immersion breaking it is having the same townie sims constantly showing up everywhere, in a totally unrealistic and unreasonable way, with Judith Ward haunting your sim on the ski slopes of Mt. Komorebi. Classic!