Gravitational Blubs (using T3D Tool Kit)
🕑 Added 2024-09-07 12:43:22 +0000 UTCIn this tutorial, I'm showing how I build this Gravitational Blobs system using the T3D (3D Texture Operators) Toolkit created by Josef Pelz.
Big shout-out to Josef for creating this amazing toolkit!
You can download the toolkit from Josef's Patreon page:
https://www.patreon.com/JosefPelz/posts
I've also attached the Transform Vector Component I'm using for this system.
Hope you like it!
If you have any questions, feel free to ask.
The attached file corresponds to the official release version 2023.11880.
Comments
Mini UV
Check your pixel format is it 32 bit float?
Federico Mercante
Hi! Thanks for the tutorial! I can’t seem to achieve the same visual result. Using the same values you use in the Displace and Transform nodes, all I get is the sphere falling and disappearing. And even after tweaking that values to something minor, I still can't get it to look like it does in the video. Any suggestions?
Mini UV
Hi, You can use the Sphere.
Richardo Leo
Hi, what version of T3D should I have? I installed version 1.8, but it doesn't have the Shape.