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[TAS] Volume 2 - Chapter 50 - Ideas

🕑 Added 2025-09-12 19:00:10 +0000 UTC

Comments

Aguy768

Mines and mortars struck me later as missing from the UHF tactics discussed in this chapter. Mines would have minimal impact against the Freaks but should still be used. They might be a good way of highlighting the spatial distance of the enemy forces during the fight. Mortars.... Well you might need to give SR a full counter to mortars because they are a direct counter to their tactics. A few mortars in the final trench line could safely crush massed forces. P.S. As a rabid hater of paper margins on electronic screens, the newest patreon update greatly improved reading here. Enough that i prefer to read here even with lost formatting. YMV

Aguy768

Her drawing enemy fire might actually be optimal. it would free up the rest of the platoon. If she runs around dropping Overdrives with the laser gram, maybe the other squads can push back. Slow and steady isn't working so maybe loud distracting bursts.

Narf

Should have brought a muzzle brake instead of suppressor for the ballistic gram... but other than that, not much I can see that she could have done better, except for not informing her squad of possibly important psyker things which the chapter already mentioned. While she is of course massively overperforming as usual, it just isn't a scenario that's great for her. Especially with the drastically increased enemy numbers. So far her abilities just aren't really made for influencing a battlefield like this one on a larger level. Good chapter, thanks!


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