NVE Flashlight Fix and Reshade Menu for Police Lights
🕑 Added 2023-07-23 17:58:02 +0000 UTCTIMESTAMPS FOR VIDEO:
00:00 - Intro & NVE + Reshade Install and Recommendations
02:34 - Flashlight Fix For NVE
09:45 - Reshade Menu - How to use it in game for your Lights
UPDATE - I added a Flashlight Fix OIV link down below, to make all of this easier. Should install the Torch graphic and also better flashlight settings.
ANNOUNCEMENT: The new NVE August Release has fixed the screen flickering problem. NVE now has Volumetric clouds (which can be configured with different types of clouds, how fast the clouds move, in the Reshade Menu) New Alpha release coming in October more than likely will have God Rays coming out of the clouds in certain weather! With all that being said, the flashlight is still lack luster just encase you were wondering. It is slightly better, but it is still not where we need it.
In the first part of this video, we'll discuss the outstanding graphics that NVE offers. However, some of you might have noticed that the flashlight in the game can be a bit too dim, which can be frustrating and hamper your gameplay. Not to worry, I've got you covered with this Patreon Exclusive!
Next up, we'll delve into the Reshade Menu—a game-changer when it comes to enhancing visuals. We'll demonstrate how to access and navigate the Reshade Menu to make your police lights look truly spectacular.
Natural Vision Evolved (NVE) by Razed on Patreon
https://www.patreon.com/razedmods
[UPDATE EDIT] Added Flashlight Fix as an OIV file. Drag and drop into OpenIV with edit mode on. Note: This works even without NVE - https://drive.google.com/file/d/1b_xcFxzpdy5TqrlwudkY07MWttn2Xaex/view?usp=sharing
Flashlight Overhaul - https://www.lcpdfr.com/downloads/gta5mods/datafile/21695-flashlight-overhaul/
Higher and Lower Increased LOD Draw Distance - https://www.lcpdfr.com/downloads/gta5mods/datafile/38412-higher-and-lower-increased-lod-draw-distance-mod/
[ELS] Increased Environmental Lighting - https://www.lcpdfr.com/downloads/gta5mods/datafile/22448-els-increased-environmental-lighting/
Benzo's Weaponcomponent Meta - https://drive.google.com/file/d/1S9-CklDfYvKvMIyEuLy0_C3Z-G-1kEm6/view?usp=sharing
Benzo's Visualsettings for you to try out if you like - https://drive.google.com/file/d/1jZn7pwIcW9Dwcq0wLvE6mJwanttMezAD/view?usp=sharing
🎵Production Music courtesy of Epidemic Sound: http://www.epidemicsound.com
Comments
B9Bot 1
Tried this with your settings. Was trying to adjust vehicle lights brightness like you were doing and I didn't get any toggles in the vehicle settings to where I could move it up or down. The only one that did that were the headlights at the top. Is there a button you need to select for like extra lights to get the toggle to move it up or down in brightness. Also my ELS no longer works with the comma key after NVE install.
BlueLine Vibes
Whole thread on this on the LSPDFR forums, but have not found a reasonable response. Some say rename one of the files in the reshade folder, but I tested it out and it still crashes the asi files like (ELS.asi, Trainerv.asi and openallinteriors.asi and a few others over time) maybe he will fix it at a later date. For now, I uninstalled NVE and Reshade.
BlueLine Vibes
Nope and the author of Reshade refuses to fix it. I gave up on it for now as I have put out multiple messages on the Reshade forums, the Reshade discord and even got kicked out of Razed NVE discord itself.
Scott Miller
Zero people have addressed this 😂
Scott Miller
Trainerv.asi
Scott Miller
Is the reshade fixed to where it won’t crash els.asi an trainers.asi?
Benzo Effect
If you are a Patreon member for Razed to get the new NVE releases, It fixes the screen flickering with the Volumetric Clouds addon. Install that, you are good. No need to install my visualsettings.dat file as the one that comes with the newer version of NVE are much better. For more info on the September Release - Check out this vid here, you might have to copy and paste the URL https://youtu.be/dYWl1RjVfi8 Be sure to watch the last 8 seconds of the vid for a sneak peak, all I can say :)
Benzo Effect
Sorry to respond so late, had a lot of irl issues going on. Personally, I wouldn't install them together as NVE has great graphic settings and there are a few things that you can change in the Reshade in game menu that helps as well. The new NVE August Release has Volumetric Clouds which fixed all of the screen flickering and the clouds look awesome. You will see them in my game in the next week.
BlueLine Vibes
Why am I just now seeing this question. UGH Hate Patreons comment section as they never tell me when people reply. So I will include it in the description and to make it easier, I will attach it here as well. Once again, sorry about that: Also Note: The new NVE update in August has great visualsettings mainly due to the Volumetric Clouds that Razed added in. Highly suggest you get that if possible. If you don't have access to this or you are no longer a patreon on Razed Mods, then my settings are below. Just be advised that at certain times of the day at certain weather, it has a slight grainy appearance on the horizon for about 1 hour of game time (4 minutes or so in real time) https://drive.google.com/file/d/1jZn7pwIcW9Dwcq0wLvE6mJwanttMezAD/view?usp=sharing
Tombstone
can you use quant v and nve together or should i just get rid of quantv
Neptune2284
Hey Benzo, maybe I'm just blind but did you include a link to your visualsettings.dat file as mentioned in the video?
BlueLine Vibes
Thanks Nelson
Nel l
Thanks 👊
BlueLine Vibes
K, never messed with that setting before.
Echooo
Shader quality under graphics settings, I forget the exact setting it needs to be, but it needs to be pretty high as well for lights to look bright.
BlueLine Vibes
Won't know until you try.
BlueLine Vibes
Ahhh gotcha, where is the shader settings??
Echooo
You missed it and just mentioned postFX
Echooo
Maybe one day, I doubt I’d have an audience lol
BlueLine Vibes
You might need to do these types of tutorials Echooo lol
BlueLine Vibes
Were the shaders settings not covered?
Echooo
17:15 just for future reference, that’s not volumetric lighting, that’s emissive lighting. Anything that “glows” is considered an emissive (taillights, headlights, emergency lights, police computers in first person, etc). Volumetric lights are more of “3D” lighting. For example with the spotlight mod, the 3D cone of light that comes off the spotlight is what would be considered volumetric lighting. Some things in gta can also have both emissive and volumetric lighting, like streetlights. Just thought I’d mention that to avoid any possible confusion in the future :)
Echooo
PostFX isn’t the only setting that needs to be high for lights to be bright. The shaders setting also has to be high for emergency lights to work properly
Echooo
Hmmm
Mike B
👍🏻👍🏻👍🏻👍🏻
SickleMan
Dude! I've been waiting for this! woot woot