FapsCommunity
zer0_Mods_ from patreon
zer0_Mods_ patreon

Tutorial + Mod (Requested) - Motives Decay Rate

🕑 Added 2019-11-27 20:16:13 +0000 UTC

Comments

Zero_

what xml did you tune? this would be better achieved with a buff

Pigeon

I've tried to add skill gain tunings for eg. singing skill to make tone-deaf sims gain skill at a x5 slower rate, INCREASE 0,2 in the xml but it doesn't seem to have any effect? I have only my mod in my game..

Zero_

Term_Presentation_Quality is a commodity if I remeber correctly, maybe it can be made harder by tuning the max and min value... I'm currently testing if and how much the slower career progression setting in MCCC affects the progression in classes (they're a career)

Marco Cantillo

I really like the idea of making Sims life a little bit harder, Sims 4 is too easy. Btw, I was thinking about an idea for Uni that maybe you can find interesting: making homework, presentations and term papers completion harder. I found "book_Homework_University_ClassX" tuning for homework that actually allows you to change the homework completion time and "Term_Presentation_Quality" stuff that controls the range that a presentation needs to be qualified as high, med or low quality. I also found things for term papers, but I guess they're a little bit more complicated so I can't completely understand them. I think that could be great for your Longer Terms mod since it is easier to get good grades with more time available to study,

Zero_

that's a weird one... i have no idea how servos work yet, I need to play them first!

Zero_

I have a package in my folder to enable autonomy for some social interactions that don't have it (and that's another thing too easy to do, I'll make a tut for that in the future)... the preference toward some object is controlled by a lot of tunings in games... like the computer use is an obsession because there is a tuning that sets it as a preference. you can give them more autonomy also by tuning the idle autonomy in the autonomy module, I have a tutorial for it somewhere. they're going to focus a lot on socials then, and in my game at least, reading. Now, I never messed around much with autonomous use of stuff, there are commodities that controls it etc... but the setting to enable/disable autonomy is the same from the social interactions.

Reecey

Hmm, if you don't mind, can you make a mod to let us do servos? Like, try for baby? If not, I completely get it, probably a reason why it doesn't have that option.

Reecey

Thanks a lot!!! <3

Xmiramira

Hey! I have a question. Something I have been wondering about for a while. Do you know anything about giving specific items more autonomy? There are a million mods to cut autonomy for everything but very few to encourage it. I’m tired of sims standing around, talking and dancing lol


More Creators