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Play as The Sages!

🕑 Added 2020-03-23 16:23:43 +0000 UTC
Play as The Sages!

Comments

Leiriad Jenkins

I was looking at how to learn to make mods to do exactly what you did with this mod. I'm really happy that someone has thought about this too. I have a request thought. Sages are said to be unemployed, it meens that they don't benefit at all from the service they provide. Is there a way to make them earn money from this activity? Not necessarily by making the sagedom a carrer, but it could be like an extra income, like when you give yoga lessons.

Zero_

Yeah there are a couple the only way to know is to see what hidden traits are on the sim

Jacqueline Vatore

THANK YOU for the new No New Autogenerated Sages thing. I had 500 versions of Morgyn running around (that became permanent) after too much Duplicato being auto-cast. Also thus had that many Sages Of Untamed Magic.

Anach

Unrelated to this mod, but related to your comment about "NPC Only" traits. I have a founder sim that has somehow been marked as an NPC, and all they have are celebrity interactions, and are unable to make new friends, or romance. I'm unsure what caused it, or how to fix it. If I bring up the romantic interaction on that sim, from a sim outside the household, it says "Sim in an event NPC". Do you know of any such hidden traits that might cause this?

Zero_

it's always on when you have the magic sage trait

Jacqueline Vatore

Do you have to always go through the portal (or about to) for the Keep Sage Role to show up? Or do you SHIFT click them first for it to come up?

Zero_

I think I shared the mod I use to empty the magic HQ in my mods for storytelling post.

Aurora Damaris

So I read everything... you said "but for me this is not problem because only my sims spawn in hq"... how do you get only your sims to spawn there? I want NO NPCs in my HQ only spellcasters and mine

Zero_

Thanks! That's weird I was sure I had included the data file.... I may have messed up something

Hello Zero! I wrote you some time ago on Mod The Sims to report that the Magic Sage of Mischief trait caused an UI issues, although at that time I blamed WW or WP...I made some more tests, and I found out that the trait is missing its appropriate DATA file (I'm talking about the hidden trait which is added when you make a Sim keep his sage role). Therefore, each time the toggle was enabled, the hidden trait was correctly added to the Sim, but, since it's missing his DATA file, it bugs the UI

Zero_

They conflict. I originally wanted to make them work together but there was no way to do it because I have to take apart the same files.

Leila Beam

This sounds awesome! I am a bit confused though after reading through, since its different from the Merkaba mod does that mean they dont conflict? Do they work together?

Maïa Game

Hello and thank you very much for this mod, I think to present it in video, it will please a lot of people ^^ on the other hand there is no translation line. There's only one line, could you look at it when you can? thanks in advance ^^

Jacqueline Vatore

🤣🤣🤣

Zero_

Yep. They're quantum Sages, they have 50/50 possibility of being or not being the Sage at any give moment until the loading screen is done. The Schrodinger's Sages.

Jacqueline Vatore

So its like Russian roulette for Sages? As you may or may not get the role before going to MHQ?

trail_of_blood

I translated the mod into Russian. http://simfileshare.net/folder/94908/

LaraCroftEyes1

Thank you.


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