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Tutorial - Custom Traits in rel-Panel

🕑 Added 2019-11-29 09:41:32 +0000 UTC

Comments

YourFalseHope

late to thank you for this tutorial but this came in handy. Bookmarked for sure! Thanks a bunch 💜

Yahna Reid

This tutorial just came through in a clutch! I've had over 60 cc traits that needed to be fixed for quite some time now. Today, while playing, I finally got tired of seeing "unknown" in the Relationship Panel while searching for a proper mate for my sim... So I decided to do something about it! I knew you'd done a few modding tutorials, so I came straight here, found this, and now I can breeze through them! Thank you SO MUCH for taking the time to educate us on modding and I absolutely LOVE your mods. You are a true asset to the Sims community.

Zero_

What part is confusing?

Chelsea Derieux

I honestly find myself getting very confused when it comes to the xmls parts because everytime ive done it i lose all my progess and I get more confused

Zero_

You need sims 4 studio and to open the package file of the trait with the program, when you install sims 4 studio the package files are not automatically associated with it, so you need to right click them and "open with". After that you should be able to follow the tutorial... The very first step is the one I illustrated. I'd need more information on what you don't understand to be more helpful than this though.

Can you explain how to get to the first step, please? I'm not very tech-savvy and I would love to fix my traits from not showing up. Some of them do but I'd say a good 70% are just a llama logo and don't work, nor do they show a description of what it may be. I would like to fix it on my own but I fail to understand most of this tutorial.

Zero_

I know the problem. I'm not into creating objects, but it not limited to that. What happens if you don't change name?

SweetTea

Could you investigate a problem I have when creating? For some objects (specifically the sink object), when I change the in-game text for an interaction, the sims no longer route to the object before carrying out the animation. For example: If I change "Wash Hands" to "Wash Up," the sims will wash their hands wherever they are standing when I click the button.

Zero_

I was totally unaware of this... I never use or even make custom trait. I had to make one and do a cross comparation to figure this out. Hope this also helps people who uses the constructor to make traits to package already refined traits.

I've complained about this for so long but no one has ever tried to find out why this happens.... Thank you so much. I absolutely HATED custom traits and avoided them like the plague because they never showed up in the relationship panel. Now maybe I'll be able to use some...

Zero_

I didn't have much time this morning to write this, sorry. Let me know how it goes!

Sheila Lobert

My hero! Thank you! Just tried my first one; I'm going to go into the game and test it out. Great tutorial! Only parts that stumped me, as a pretty new modder, briefly. were finding batch export [for those who don't know, it's near the bottom left of the screen in S4S], figuring out how to tell which action tuning it was by the code in the exported data [The instance is the part after the 00s and ! in the middle], and finding the hash generator [under tools] in S4S, but I figured it all out with just a bit of looking around.


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