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Bride of Shadows Rework - First Look

🕑 Added 2025-05-23 03:35:22 +0000 UTC

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Pac

The notebook is such a cute idea, Aye. Especially the idea of the boys interacting with it. Even if it couldn’t be implemented in all routes, I do think the DMM MC could use it the most. lol

ayesleigh

(This is mostly from seeing the post and game introduction; this post will be an absolute wall already, so if I have any remarks for the game content I'll post 'em up later:) The new layout looks nice! I thought the appearance of the first version very ably conveyed the fact that it was a female-centered erotic romance with the light purple/bright fuchsia and the softer presentation. This version looks more austere and somber in comparison -- maybe not traditionally masculine, but more neutral? But there are women who are turned off by traditionally girly/feminine presentation and colors, so that's not really a bad thing: perhaps ladies who would've backed out of the first version will stick around longer for this one and get hooked into the story. I think you did a good job of including the content warnings in a way that isn't spoilery; it seems to lay them out in a way that isn't vague or coy while giving an idea of what players can expect without disclosing the specifics of how or when. I like the intro music and the sound effects were fine, particularly because they don't loop. I'm not super sure about other popular browsers, but people who use Firefox will have the ability to mute the audio for each tab that they have open. So if I ever dislike the music or sound effect tracks for an html game, I have the option to easily turn it off. People who use other browsers can chime in, but if you're worried about it you can see about maybe including a setting feature that lets people disable the audio since that's pretty common for video games. I know you'll probably say that I should wait and see how it's executed (very valid and I'm not asking for spoilers) but I am wondering how the MC only having religious angst after having sex/getting pregnant will be. I liked essentially getting over most of the religious angst in the early days in the first version because I felt like Zealot would be able to concentrate on being a lover/wife/mother without being super miserable or resentful because she was a devout person who broke her vows -- especially since here a religious MC will probably have more reason to feel like she blundered into it by virtue of having no memories and/or was pressured into it by hypersexuality/a soulmate bond/complete submission instead of having to take more personal responsibility for the choice to move on (even with punishment via death hanging over her). Especially if Sky Mommy actually is real here and MC really did break a vow to her. No version of the game was intended to be pure smooth sailing absent any kind of emotional or mental turmoil after getting pregnant, I'd imagine, but it's been on my mind as we've learned more about the rewrite. I don't remember if I commented on the chapter names: I don't think that naming them something like Verses would be bad, but I also think that Act {x}, Chapter {x} is very classic and fits the vibe of the new appearance very well. The romance dynamics sound interesting and I'm looking forward to seeing those relationships develop throughout all routes. And I appreciate your emphasis on making sure that there's no right or wrong way to play. Same for the dynamic descriptions and the clickable lore explanations! 💖 Some IFs and VNs integrate their information pages in an interesting way: Bad Ritual has a character in-universe write herself notes/reminders that hearken to the story beats and there were others (some Voltage Inc. games, Mass Effect 3: Datapad, some IFs I can't think of atm) that wrote lore drops and extra content in the form of texts/emails/articles sent to MC. If the rewrite has epistolary touches like the note from Talitha throughout, maybe it could be in the form of a journal (if MC can get access to the paper) where MC writes her thoughts and collects her research? The MC is lucky enough to have an education and that's a good way to use it even if she's not especially Erudite. Plus, that could be especially important in DMM since she can't communicate with the guys very well -- it could be an outlet for her thoughts/feelings as well as a vehicle to help her learn the language. You could get cheeky and romantic with it as the story goes on: a teasing Serax can vandalize her notes with drawings or comments, a besotted MC can ask Valdricht to give her a sample of his handwriting to keep, she could keep letters from the female darksinger, hoard her child(ren)'s first alphabet letters or drawings, etc. And if MC acquires other hobbies, that could potentially be incorporated, e.g., an artist MC might include sketches. Would probably be a lot to tackle when the story is in the process of being written, but maybe it wouldn't be a bad idea for later?

Alerose

You feed us so much. Thank you for filling my weekend with your IF


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