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Relationship System Plans

🕑 Added 2020-06-16 08:46:39 +0000 UTC

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I've added in the 'game-like' system for Layla. However, because there is also a large number of people who want a more realistic system I'm going to look into creating my own RPGMaker plugin with an option to 'turn off' the relationship notifications. Normally writing a class like this would be simple, but RPGMaker has some extra jank to deal with so I'll see how it goes. If it looks like its going to be a big hassle or significantly slow down development I'll have to ditch the 'choose mode' option for now.

BryTheGuy

Realistic systems work better for immersion Sims like RPGs where your not expected to do every possible thing. Here were gonna want to see every event, so a game-like system would work better

Rik

I hope maybe a hard mode could be included in the future tho, i like to feel hopeless and adapt to something unfair but i understand that not everyone agrees.

SW Riddick

I think with this type of game, as opposed to more traditional games, players want to see and experience all the content. So that said, I'd prefer the easier system. I'm fine with either, though.

Petite Soeur

I've noticed there's been a sharp decrease in professional ero-titles with choices affecting hidden parameters; as if such a system has fallen out of favour. I would assume there's a good reason for this trend, so don't feel as if you're diminishing the quality of your product if the first poll choice wins.


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