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About DoA6 Character Nico and Crowdfunding

🕑 Added 2019-03-04 04:07:58 +0000 UTC
About DoA6 Character Nico and Crowdfunding

Comments

please repair the misaki doaxvv, especially the eyes, skin and hair

Xyth24

Thank you dude!

Xyth24

Please refer to <a href="https://www.patreon.com/posts/crowdfunding-for-25122428">https://www.patreon.com/posts/crowdfunding-for-25122428</a>

fatman

Xyth24 I will support as well. Please check your Paypal for the funds. Thanks.

haru

how much?

Xyth24

Thank you, too. :)

wwsir

I’ll support too

Xyth24

Thanks a lot as always, sir :)

nzhr

I’ll support, sure : )

Xyth24

I think you can wait for someone else to take the try :)

Xyth24

:)

Magaman

I am willing to invest if modeling of DOA6 is clearly different from HS. For clear comparison, it is necessary to newly port the already-ported character (EX: Kasumi ...) based on DOA6.

tom markm

Wow! I am very hoping for this!

Xyth24

Yeah, DoA6 has subdivided the model x4. That means DoA6's model is 4 times refined, and that's why characters look a little bit different. Whether or not worth reporting, I don't know. I think Nico's crowdfunding will be very likely to be successful, and we can see how the result comes out to be and then decide.

Magaman

Also, do you think there is a new porting value for DOA6 modeling?

Magaman

DOA6 differs from DOA5 in detail. DOA6 looks better, but I do not know if it's due to more polygons or because of better shaders and game engine effects. If there are no more polygons, the difference will be less in HS. Has Niko's modeling been made with more polygons and fine detail than the DOA5?


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