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Course of Temptation Dev Diary #80

🕑 Added 2025-05-09 20:07:56 +0000 UTC

Comments

Meg Lover

Checking in for ea update🥺!

Alkpaz

The only suggestion I have is showing you purchased the same clothing prior. If I want to "collect clothing" it is hard to do when I don't recall what I purchased. The sex toys show that you purchased them but not the clothing in either the internet or in the stores. Awesome game BTW. Once it can get possible mutations like "Accidental Woman" ( https://www.patreon.com/c/thaumx/posts ) and maybe a milk farm or something then it will be AIO and won't have to switch :D

Yeo

Not sure how difficult this would be, but it would be cool if clothing actually got dirty over time, either by events (splashed by a bike or spilled on at work) or just slowly over time to prompt more laundry use. It could prompt more clothing changing if you don't have time to wash them, or even doing without. It could cause the hygiene status to decrease faster if you don't. It would probably have to involve changing laundry to only wash what is dirty instead of everything unworn though.

NogahRocks

If its possible, add an monolid-eye shape to the options in the character creator

Dunan Rayne

I am so thankful to you that you have made the NPC customization possible in such detail. However, could you perhaps make it possible for the user to customize NPCs' tastes or preferred locations and date types? For example, whether NPCs prefer muscular partners, or partners with big breasts, or prefer blonde hair, or prefer casual fashion... things like that. Also, currently, when the PC becomes close with each NPC, the user can learn the places they frequent at specific times. Some NPCs are at the bar in the evening, some exercise at the Gym. It would be great if you could also allow these things to be customizable.


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