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Devlog No.038

🕑 Added 2025-03-06 08:15:18 +0000 UTC
Devlog No.038

Comments

Mitatell

Yeah you are right that it's really unnecessary to worry about outlines right now. I really wanted to hold onto the dark blue + dark sleeves/stockings kind of look so I will modify the background a bit to see what I can get to look good. Though it's really just a simple thrown together BG and such. You're definitely right about the tree interfering here and I think I'll be able to fix it up!

Boxi Bloon

Seeing how the game’s style has been so far I’d say adding outlines would probably clash with the animations you’ve already built-up, plus it would just be a lot of unnecessary work. Given everything so far I’d say it actually looks better without outlines. If the issue is about characters blending into the background it’s probably more of an issue of contrast. Looking at Gema de Bleu right now it mostly just looks like the blue on her outfit doesn’t pop enough to separate from the background. Just hazarding a guess here but she might stand out better if the bright bits of her blue dress were slightly more of a brighter sky blue. Her skin and hair are quite bright colors and her dress being such a dark blue placed against a dark background might be what’s making her hard to stand out, assuming she’s going to be in a forest like the picture suggests. Also her arms are probably just in a very inconvenient placement since the dark tree shadows lines up way too closely with her arms. Anyway your current style for the game looks good and I wouldn’t change it just for outlines.


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