Vote for a monster girl who will drop ingredients in V1.2! (Ended)
🕑 Added 2023-12-15 20:47:28 +0000 UTC
With V1.1 around the corner, it's time to look forward to V1.2! Which will include a new area to check out, as well as ingredients to obtain while exploring the dungeon! 🌱
Ingredients can go from common (finding them on walls and such) to rare (dropped from monster girls or has a low spawn rate)
You can vote for one of the monster girls who will drop ingredients when defeated. The monster girls shown are stationary monster girls, so they don't move.
- Flytrap
- Jig
- Bloom
The highest vote wins and the poll ends in a week!
Comments
CupCupMug
Thank you! Im really enjoying designing and developing it so far. Its definitely the hardest game ive attempted to make, but I think its worth it! And im super excited when I start on V1.2, because I think itll add a lot to the game and make it twice as enjoyable
Mageleg
It would be really cool! I really like your game and would like to see it getting better with every update
CupCupMug
Thats understandable, and shouldnt be too hard to add to the game. I could do that!
Mageleg
Also it would be a huge QoL improvement if free cells next to player would show on minimap with a bit darker color. Then player would know where he doesn't walk. Cause for now on second or third re-play it gets more and more annoying to find a way you didn't go.
CupCupMug
Definitely an interesting idea! Might be difficult because I feel like Starla would get trapped in between both monster girls while trying to feed one, but if I have some time I could mess around and see if theres a way to prevent that and if it would work well in the game! Thanks!
Mageleg
What do you think about idea of ability to feed monster girls to traps-monster-girls, if monster-girl is in a cell next to trap-monster-girl? Make trap bigger, harder to defeat, MORE BIGGER. EVEN HARDER TO DEFEAT, but with increased chance for ingridient (or chance for a more rare one)