FapsCommunity
DIDgames from patreon
DIDgames patreon

Sunday Dev Screenshot (week 51)

🕑 Added 2019-12-23 02:01:50 +0000 UTC
Sunday Dev Screenshot (week 51)

Comments

DID Games

Primarily it lets us have different levels for the same enemy in different sections of an area. For example, we can make it so that the deeper into a cave you go, the higher the enemy levels get. Or we can make a forest path branch off into an area with stronger enemies.

Oren Barzilai

Would that be for familiar enemies in newer locations, or do old enemies scale alongside the player?


More Creators