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Development Blog #119

🕑 Added 2023-06-11 19:10:30 +0000 UTC
Development Blog #119

Comments

LuxhianLuxi

That guy is a dick, block him.

stoperArt

Not forcing anyone to support me, Ivan. I'm always saying that if you want to support only when an update is released, that's perfectly fine with me. Keep an eye on the page and when you see an update released, drop a few bucks and get it. Or just wait a month or so and play it for free.

Ivan

Man , It's such a shame that you are taking money from your patrons and your last update was more than 6 months ago !!

LI TAO

哥们,你需要等到12月份再问游戏什么时候发布

stoperArt

No, there's more work to do. When we get close to "almost ready" I'll let you all know. There is a scene with Tommy. Just don't expect him to get too lucky.

Justin Roy

I almost commented and said you must be new around here haha. Love your work stoperArt

superwingz

Sounds like the update is almost ready~ Is Tommy getting any luck this time?

stoperArt

The amount of content is usually the same. It could span over one in-game day or two, but the number of events is more or less the same in every update.

superwingz

well, at least post another Development Blog maybe? Also i'd like to know how many in-game days will there be in this upcoming update?

stoperArt

Believe me, you don't want me giving any release dates. People here will tell you how bad I am with these.

superwingz

Can't wait for the next updated, which definitly would be great! Please tell us the date when it would release!

stoperArt

Yeah, billboards are an option, but they can look very off from a close distance. I use them only for a distant, out of focus characters.

Jozef

I can't wait to see how Mr. Burch rates Jessica's outfit!

GeneralCuiJM

I think even when players don't always notice all the details in a scene, they certainly notice when the details are missing. One of the hallmarks of JOHN is that all the scenes are well populated--not just by people, but objects and small details. Games that don't do that just don't look real.

LI TAO

看情况应该又是一年更新那点一点点

PixelFlynt

I use a metric fuck ton of billboards, and have created some of my own to fill out spaces. It definitely adds to the atmosphere in a game.

MotiMan

I'm always happy to see more realistic crowds and environments. Yes, it adds to the development time but I think it's worth it in the end for a more complete and immersive scene. As always, keep the good work and I look forward to future updates. Also, nice shot of Blake! You stated previously that you were a little wary of putting in images like this but I'm totally down for them!!

DadB0d1010

It adds to the overall story and quality. Keep it up good job

bos

On the one hand I do notice and appreciate such details. On the other, good stuff ends up on the cutting room floor of most any creative project for practical reasons. Are the details worth it? It's a case by case judgement call. This is not a very helpful comment, is it.

jan

It totally matters. Thanks for putting in the extra effort!

Mideum87

tbh i don't really pay attention to the back ground but less crowd less work less stress

HHUUKK

All those "little" details in cafeterias or open environments are always appreciated and give the game a higher quality. Keep it up Stoper! :)

Michael

Na klar ist mir das wichtig soll ja kein 0815 Spiel sein sondern die Qualität muss so beibehalten werden .


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