Village System
🕑 Added 2022-07-11 19:18:47 +0000 UTCHi! Finished working on the Village System. I think this is not the final version and in the future this system will be further expanded depending on the feedback and ideas of the players. And, to be honest, I don't see something like this often in other games and there's not much to peek at. :D
The screenshots will show the menu of the village, in its initial form and after completing several tasks for the village, as well as the impact on the goods of merchants after improving the village.
Village
- Added a special menu of the village, which shows the village condition, as well as the reputation of the player in it. Menu is available only when a certain reputation level is reached;
- Added a Reputation change with the Village and displaying it in the Village menu. The player has two reputation parameters: Good and Bad;
- Add a reputation change with the village in dialogues (after completing quests);
- Added hints that the player can watch the progress of the village and about Reputation;
- Added a quest "Torn Fishing Nets";
Villagers
- Villagers now collect food during work, which goes to trade;
- A resident prepares food/potions for sale during the rest, if he has enough resources. The quality of the food depends on the level of the Food Point/Alchemy. NPCs have a set of specific recipes;
- New seedlings with food (pumpkin) appear on the beds after completing the quest;
- Pier: Residents start fishing, after repairing the net;
- Pier: Residents start selling caught fish and dishes from it, after repairing the net;
- Warehouse: Affects the maximum amount of goods from residents;
- Warehouse: Completing the Yotra quest with rats has an impact on the village (warehouse);
Changed
- Reduced the number of plants near Alice's house;
- The growth time of all plants has been increased by 2 times;
- Temporarily removed damage when collecting nettles;
Comments
CATINMASK
Due to bug when NPC collects nettles, the player receives damage :D This is a temporary solution, I think I will return this feature today :)
ezryder914 .
"Temporarily removed damage when collecting nettles" Awww, that gave it a sense of realism, and wasn't a lot of damage. Making healing potions or eating some food offset the damage easily. :)