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Upcoming Changes: OSK, Overlays & Shader Decompiler Rewrite

🕑 Added 2021-03-30 22:37:24 +0000 UTC

Comments

do anyone know where to drop the .pchtxt file in yuzu?

please fix problem on 5700 xt

Hey team, I noticed that since 1551 build was on EA, my breath of the wild has been running significantly worse on the 60fps mod. On build 1536, i was getting a consistent 60 fps sometimes dipping to 58. Is there any reason why this is happening?

Is the Vulkan Pipeline cache implemented in Hades moreso a "state cache" (so it caches the pipeline state information, as well as the spir-v shaders generated)? If it is, then that's amazing, esp since a system like that would allow for shader caching to be maintained even under the event of driver changes and updates.

Woot, thx for these great news.. pls cont. your great work!

Great work all. I really like the details about the way you are approaching problems. Have you thought about test driven development for ongoing dev / break/fixes

poop

Hades is looking more and more promising each day. Keep up the good work :)

Renagede77

Keeping my fingers crossed for Xenoblade Chronicles 2 DLC functioning soon™. 🤞

Well done guys, keep it up! And thank you very much.

Sengee Sama

The excitement is huge! Amazing work

Keep up the good work!

bog

pog


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