V2 YAMATO - Weapon and Spell Remake
🕑 Added 2023-07-11 09:44:28 +0000 UTC- The Yamato weapon has been remade. His current work way is the same as Chaos' Yamato weapon . This solves a long-standing problem where in some cases, weapons can cause characters to disappear。
-About the Dark Knight Spell . I canceled the settings related to magic values.Many people tell me that it has problems. Maybe it's because of different skill trees, maybe it's because of other mod scripts, in short, it's very unstable。 NOW! When you are equipped with the yamato weapon, a spell for the Dark Knight switch will be automatically added to the character. You can use it to enter the Dark Knight stance. The effect lasts for 50 seconds and requires 180 seconds of charging to be used again。
- other :
Cleaned up some unused files. Including some incorrect file paths.
Fixed issue with endurance recovery rate in spear animation
Unresolved issues:
-Some visual effects require adjustment of settings. If there are visual effects issues, the reason is because we use different ENB.
-The main spell of animation package v2 needs to be redesigned. I have already figured out how to do it, and I need to try it next
-I need to create some animations of yamato walking and running. At present, there are problems with the walking and running I am making. When the actor stops moving their legs,just like the spear's run\walk animations .they will twitch. I need to find the correct production method.
-Other weapons need to be remake.
Comments
Raikage Russil
I've always loved this animation mod but something always drives me crazy. Is there any way to have this style used for other katana weapons?
Jamean Berry
Love these sets but man is it a pain to get it all to work.
Jamean Berry
Can you make a standalone dark knight spell to use with any weapon?
How to use the old yamato, with all these updates with other weapons?
Jerry H
i can`t change to dk because i pressed s+pa . my character always turn around any solutions?
azur
question: this is a pack whit everything?
human im not
The $MHkatanaMultipleAT is not triggered.
Are you able to "sheathe" the yamato, because its always in the ready state, which causes me to use a power attack when I interact with something like a grindstone
Shokuku
My Yamato weapon is invisible, do I have to download weapon else where?
Ivan Malvar
What's the other mod requirement for this?
victor miles
Does this also come with a fomod? Or will I need to get the animations I want again?
Stogie Stog
The new model is fantastic! Been hoping you would switch to the Chaos Yamato for months now. Great work Anchor many of the problems have been fixed.
korosukenari
Hello, anchor! I hope you have checked my comments in the message section and would like a reply if possible.
CaTaNaKaTz
Thanks, I'll try this out and update if there's any problem. I'll uninstall the previous The Yamato Animation V2. Hope nothing bad happens doing this mid playthrough XD