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State of the Game - October 14, 2023

🕑 Added 2023-10-14 13:28:14 +0000 UTC

Comments

An It

I'm suggesting the same exact movement physics, just slower or faster. There could be direct controls of the speed. Or it could be a trait of different food items or personalities. Maybe turkey and milk make you sleepy (slower) or soda and spicy food speed up your metabolism (faster). Maybe the energetic and upbeat personalities are defaulted faster, and gloomy and chill are defaulted slower. It's kind of I'm the same vein as standing still when they hit a certain weight or slowing their waddle after 5000 wobbs. Btw I think the waddle that starts at after 5000 wobbs is so cute!

J

How long will it be roughly until this update comes out?

Jacob Thacker

Environment changes with weight? Do you mean destruction? 🤤

Miss Terrakan

You work on a wonderful game, Thanks

SolitaryScribbles

Perhaps. Could you go into a bit more detail so I can get a better idea of what you mean?

An It

Very cool. Can there also be a speed/metabolism/activity control? Something to speed up or slow down the movement of the citizen. It could be controlled by either a slider or a mechanic (e.g. food, personality, status). Just a request. Good work with the game.

Cream

Great news!


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