Development report #19
🕑 Added 2025-01-28 18:23:43 +0000 UTCGreetings breeders!
I've been working on version 0.2.1 and I should release it this next Saturday - 01/02/2024!
Things that you can expect on this version:
Continuing to do the relationship/love tree for each character in the game. I've completed Teresa's one. A lot of background and new scenes for this character, I hope you enjoy them!

Some raiders have ambushed your forces. Who is this mysterious faction?
I've taken the liberty to add some additional stuff like damaging the raiders clothes... and they become more revealing:
Now in order to turn your life easier and less repetitive I've added automatic insemination technology to the chambers
First you'll need to upgrade your chambers:

This will make the option available when talking with your available breeders. You'll have some spicy new scenes and automate the insemination process. You won't have to worry more about the insemination processe. Of course you can just play without it, it's totally optional!
UI upgrades
Fixed an issue where the Samurai unit would not properly appear when buying recruited
Removed Lust/Energy mechanic entirely from the game as it was replaced by the token system
Changed the color of the deploy on the hangar for better perception
In progress too but will come on the release after this one:
In the future you will be able to build outposts on sites you've previously cleared. I'm working on making this a part of a planet growth main objective.

This will be part of the new main objectives I'm planning for the future
Main objectives that you'll need to complete in order to finish your job on Gliese-581D... and after that? More planets and crew to discover!
See you guys Saturday!
Comments
Eschew Shame
Strong agreement. With each iteration, this game gets closer to the potential that brought me on board as a supporter.
Osman Alvaran
Wow, this update is packed with quality content, big thumbs up for your hard work.
Eschew Shame
And I here I thought you were going to strive for smaller, less-ambitious updates. This is huge! Sexy space pirate attacks *and* progression trees for Theresa?!? You've outdone yourself! I have absolutely no idea how much work is going to go into coding planetary construction, but I am *here for it*, and I'm absolutely certain it will contribute another welcome layer of complexity and meaningful choice to the game.