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Development Update 56

🕑 Added 2024-06-14 13:40:43 +0000 UTC

Comments

Paul P

can't be soon enough for me. This is one of the most enjoyable games out there, so it's like severe withdrawal symptoms when it's a long time between episodes/editions. It's about time that secretary was brought in on the action, as well as increasing the night options, be it visiting staff or creeping around the dorms.

D

great work

Sterpack

Good things come to those who wait

Psusennes Bey

This is a tough wait, but I love your work, so 😅🤷🏾‍♂️

Link Lovell

Hey I’m here for the long haul. Playhome is pretty outdated compared to the other illusion choices but it does add to the uniqueness of what is out there. I’ve fiddled with it myself many times, it just gets less support than Honey Select 1 did and especially DX now. And as a creator myself, passing on a creative task is a huge leap that is tough, I’m pretty positive I wouldn’t be able to handle that at my stage. I can feel this project has a degree of perfectionism that does make it difficult to allow someone else to your own standards for yourself. If I could ever wiggle physical support from myself I’d gladly jump at the chance to. Best wishes as always

Altos and Herdone

At some stage I would like to expand my business and create similar content using different software that is easier to collaborate with, however, that isn't on the cards just now.

Altos and Herdone

I'm adding Liz's punishment system up to level 3. However, things will move very quickly with Liz and her first 2 punishments have more actions than most girls have in their first 5.

Altos and Herdone

I appreciate your support, my friend, and I do share your frustrations. I would like to have more hands on deck. The problem I have is that the software I use is very niche and there is not a big pool of people using it. Even fewer who can both write and create art in the same style as me. That means I would need to find separate artists or writers and manage them. With artists, I need to spend a lot of time training them with the software and explaining exactly what I need them to do. As well as reviewing their work, making edits and then taking a lot of the final renders myself. When creating a scene I've written, I've found it's easier and quicker just to do it myself. There are some nice images in the game created by a different artist, however, it's a tiny fraction and I've usually had at least some involvement in creating them. A writer would be even less helpful, as I don't have time to create art for their writing as well as mine. I’m also very protective of the script and I’m not comfortable sharing that part of the job anyway. I outsource every aspect of the project that I can, such as the coding, the quest and character logs, some of the animation work, project management, accounting etc. However, all the writing and the vast majority of the art is still done by me and there isn't an easy way around that, unfortunately. I don't do a huge number of custom requests these days, to be honest. I used to use the custom requests as a way to try out new things with the software. However, there isn't much for me to figure out at this point and it's no longer a productive use of my time. Going forward I'm probably going to restrict custom requests to things like swapping characters or outfits in already existing art (check out the headmaster's study on the Discord to see a few examples), as I can do things like that pretty quickly. So, feel free to ask something along those lines if you like.

blackmage8472

Can you give any insight into the Liz update?

Link Lovell

A six month dev cycle is brutal for a monthly subscription cycle. I’d anticipate people potentially dropping out in the dark months if those middle months aren’t made enticing for other worthy reasons. Anticipation is a major driver for people actively following dev updates, and once set to a schedule it will be easier for people to just turn their brain off to the project and check back in six months later. Not that I am outright disagreeing with this new direction, I’d just suggest keeping an open mind to this and seeing if the numbers fluctuate through the months. I know there are people supporting in spirit, contrary to my entire point. I am one of them. But even still, since I am supporting a high tier for such a long time I actually want the game to grow based on its support, hopefully to the point where more hands on the outsides can help really fill in the gaps of the game outside the main story lines. I’d hate to see the funding fall into waves where the dips cannot justify allocating a percentage of the built up support to a mainstay hired help. I also could just be blowing smoke. I haven’t ever requested a custom image set for my tier yet after years of support purely because I just don’t want to impose even a little time away from the project. That’s already indicative of the type of support who wouldn’t take the release cycle into account.

Phillip Chappell

cann't wait

Tosca

Thank you always. Is there any punishment for Samantha?

Snapperoe

August...Can't wait...

Colin Mitchell

I look forward to both this update with Liz + Sam and I am super excited personally for 0.17 for Faye getting her punishment system (I know this isnt a hugely popular opinion but she is my favorite followed closely by Nina and Lucy)


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