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NalulunaSliceVisualizer

🕑 Added 2021-07-10 14:35:42 +0000 UTC
NalulunaSliceVisualizer
NalulunaSliceVisualizer
NalulunaSliceVisualizer

Comments

なるるるるな / NALULUNA

The ScoreSaber replay reproduces only the scores, and the play itself has frame-by-frame deviations and is not reproduced to the cut. For example, if you make heavy frame drops during that replay and make the replay fail to hit notes, but the replay won't increase miss counts. Also, this image is 3D, so if it is slanted from above, it looks as if it is not passing through the center when viewed from the front.

Loloppe

Hello, I've tried it with Disable Notes Rotation off on the exact same replay, and the cut do make much more sense, but shouldn't that cut on the last note be on the left and not the right if I turn it back on? Also, the first note was a 115 but with Disable Notes Rotation activated, the cut is nowhere near the middle, so I'm a bit confused. I will keep the option disabled for now. Thank you for your reply. Image: https://ibb.co/DQ1M6tN

なるるるるな / NALULUNA

And the more reason for the line shift is because the saber speed is not infinite. While the saber is moving, the notes are still moving forward. Therefore, the lines between 2 notes will not be straight.

なるるるるな / NALULUNA

My mod shows the actual cut line as it is in 3D. Since SliceVisualizer uses a 2D view, the difference depends on how the 2D cross section is taken. The reason the last note is off is because the actual notes are facing to the head at the time of cutting. In the mod view, those notes are corrected to face the front, resulting in this misaligned line. To change to the actual notes direction, turn off the Disable Notes Rotation setting. This will recreate the rotation of the notes at the time of the cut.

Loloppe

Hello, I just wanted to report a possible issue with NalulunaSliceVisualizer. The cut in some specific situation doesn't match the actual cut, this can be very apparent on stack and sliders. Here an image that showcase the issue: https://ibb.co/bNdzYHZ On the left, you can see that the cut on the last note of the sliders is clearly impossible, in comparison to SliceVisualizer on the right, which show that I curved my swing before hitting the last note. Also, the precision of the cut on all of the notes seems slightly off. I'm not sure of the reason, but I would appreciate if it could be fixed, since SliceVisualizer got a bunch of issues on it own too (completely unrelated to the cut). (https://github.com/m1el/BeatSaber-SliceVisualizer)

なるるるるな / NALULUNA

Added in 0.0.8.

なるるるるな / NALULUNA

In the future I will make it possible to set the display layer.

なるるるるな / NALULUNA

Sorry for the late reply. In the future I will make it possible to set the display layer. That should allow A, B, or Extra.

Would it be possible to add a "Hide in HMD" option to the mod? (paired with debris) I'm only using as a cut visualizer on my stream, and don't need to see it myself. It often gets in the way when playing 360/Noodle Extension maps.

なるるるるな / NALULUNA

Fixed conflict issues with GottaGoFast.

なるるるるな / NALULUNA

Thank you for identifying the interference mod. I will check it later with GottaGoFast.

Loloppe

After further testing, I found out that the culprit is GottaGoFast: https://github.com/kinsi55/CS_BeatSaber_GottaGoFast More specifically, turning off "Enable Optimization" from the options of GottaGoFast fix the issue. I have no idea why it is the case, GottaGoFast has nothing to do with notes cut from my understanding.

Loloppe

Hello! I've been trying updated plugins for 1.20, but this one doesn't work for me. Notes become impossible to cut. Maybe there's an incompatibility with another mod? Here's the error in the log (every note I try to cut): https://pastebin.com/9T62nmU9 and here is my list of mods: https://pastebin.com/a0Tsz9Av Everything else work perfectly, thank you!

FEFELAND

Hi there, I don't think these are bugs but I wanted to ask a few things. Image: https://puu.sh/I36Br/bc1413d6fb.png A) Would it be possible to have the block arrows show for cameras that have "Notes" set to "Hidden"? B) Would it be possible to remove the visualizer from cameras that have the "Debris" option set to "off"? Extra) Would it be possible to hide the mod from the player and have it just show on specific cameras? And yes, I'm using a negative Z position to try and hide them from my vision :D

なるるるるな / NALULUNA

ありがとうございます!ゆっくりな譜面で練習すると良さそうですね!

てぃぁ

精度向上に役立ちそうですね! 練習のお供にしますね ありがとう!


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