Dwarf Fortress 0.42.04 Released
🕑 Added 2015-12-26 23:01:52 +0000 UTC http://www.bay12games.com/dwarvesVarious fixes and various giant and peopled animals. I held off on common domestic animal people for now, but there are plenty of canine and feline critters that got the treatment.
New stuff
(*) Giant and person versions of many of the older creatures, including the elephant
(*) Vampire purges in world generation to control their overfeeding which was stopping cities from growing
Major bug fixes
(*) Allowed dwarves praying at temple dedicated to no particular god to choose prayer target according to need
(*) Stopped adv mode goblin animals from fighting gobs and each other
(*) Fixed error causing underground sewer dwellers to copy town stockpile, lag-killing certain towns
(*) Stopped crash with goblet trading
(*) Made retire store away merchants and diplomats and not mark visitors and residents as hostile
(*) Made non-military visitors do citizenship petitions properly
(*) Fixed broken merchant-elevated-to-liaison that sits at trade depot for entire life
Other bug fixes/tweaks
(*) Fixed error with building profiles causing underground bandit leaders to roam streets
(*) Vampire guests of various kinds give themselves cover identities (those on-site will still be revealed in old saves)
(*) Stopped some position elevation announcements from giving away vampires
(*) Removed trade goods from retired sites if living merchant is still present
(*) Made animals less afraid of casual relationships
(*) Various animal tweaks that came up during the peopling (see file changes.txt)
(*) Marked visitors correctly in site text export
(*) Fixed a cause of string entry key conflicts
(*) Made it list proper subregion when talking about certain adventurer rumor sites instead of subregion where speaker is standing
Comments
PowerTulip
Here's an anime with this exact theme: <a href="http://www.funimation.com/shows/seraph-of-the-end-vampire-reign/videos" rel="nofollow noopener" target="_blank">http://www.funimation.com/shows/seraph-of-the-end-vampire-reign/videos</a>
Bay 12 Games
It still happens in places where vampire rulers have established harsh laws. Purges are currently stopped in the capitals there, and the vampire ruler selects food from all of the civ's sites, though we have yet to provide post world gen mechanics for that. It should be appropriately disturbing when those situations are fleshed out. Lots of adventure opportunities with the vampire food caravan, or if your fort lands in a tribute situation.
John Evans
Vampires were feeding on so many people that they were stunting the growth of populations? That sounds like the premise for a grim, dystopian fantasy novel.