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Flooding improvements and flood barriers

🕑 Added 2024-08-20 22:37:47 +0000 UTC
Flooding improvements and flood barriers

Comments

Sasa

Seeing this actually run in the Factorio engine is a wow moment on par with my first spaceship. Hot damn.

Andreas

So awesome! Tidal stream generators?! Battery which gets some charge whenever a nearby tile changes type

Matya

How do the biters react / interact with changing water levels? I assume they can walk/path thorugh shallow water?

Earendel

The flood water is shallow water so you're just standing in water. Most buildings would be destroyed but you can protect them with walls.

Gordon Lipford

Decent contiguous elevation-based water flow simulation is really hard -- I tried something similar for a project with a much more granular map about 20 years ago and must have rewritten the damn thing half a dozen times. :P Nicely done!!

A

So so awesome! Really love updates like this and I’m impressed by your solution to this very complex problem. I’m curious- what happens if the player is standing on a tile as it floods? Wasn’t clear whether you manually enabled the jetpack as that was happening in the video, or if that happened automatically to prevent drowning. If you don’t have a jetpack, do you die?


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