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v13.0.0beta16

🕑 Added 2019-05-19 12:52:31 +0000 UTC

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MorePurpleMoreBetter

This is the bug that I have reported to Adobe. There is nothing I can do about it but wait for them to fix it. See here for the bug report: https://acrobat.uservoice.com/forums/590923-acrobat-for-windows-and-mac/suggestions/37292857--bug-report-clicking-an-option-from-a-dropdown-fo And here for the forum post about it: https://forums.adobe.com/message/11013225

Victor Gomez

If you search magic items and click on Carpet of Flying, it selects the candle of evocation. But if you scroll down the list and select the carpet it works just fine.

MorePurpleMoreBetter

Thank you for reporting any issues you find with the betas! The check to see with which tools you are proficient is indeed not working correctly for the Pipes of Haunting (also for the Pipes of the Sewers). I will make sure both are fixed in the next version.

Clint Pace

As a bard I am proficient with 3 musical instruments (Drum, Lute & Flute). When I choose Pipes of Haunting it keeps telling me: "The magic item you have selected, 'Pipes of Haunting' has a prerequisite listed as: "Requires proficiency with wind instruments" Your character does not meet this requirement. Are you sure you want to apply this magic item?' Am I doing something wrong??

MorePurpleMoreBetter

Thank you for reporting any issues you find with the betas! I have not come across this issue. If it reads "wizard 1, bladesinger 1", the sheet thinks you have 1 level in 'wizard' and 1 level in 'wizard (bladesinger)', thus it makes sense that you get none of the bladesinger features, because they all start from level 2 upward. However, the real question is how did you get the sheet to enter "wizard 1, bladesinger 1" into the class fields. All the ways I try it correctly replaces "wizard" with "bladesinger". Can you please walk me through how to get the sheet to do this, starting with a freshly downloaded v13.0.0beta16? The only ways I can think of is if one directly types "wizard 1, bladesinger 1" into the class field, or if one sets "Wizard" as the class for multiple rows in the class selection dialog.

Rob Cripps

When I choose Bladesinger tradition at level 2, it says, "wizard 1, bladesinger 1" on the class line. Perhaps this is the way it's supposed to work, but it's a bit strange. Also, more importantly, when I choose Bladesinger, some ability text is filled into the "class features" text box on page 2, but it doesn't mention all the cool bladesinger stuff (+ to AC while bladesinging, 2x per day, etc.) ALso it didn't give me the performance skill automatically, nor is the bladesinging ability listed under my bonus actions.

MorePurpleMoreBetter

Thank you for reporting any issues you find with the betas! I am a bit late with responding because these bugs were a little bit more work to track down and fix. Importing from v13 to v13 is not something that has seen a lot of testing, so you finding these issues is much appreciated! I have now found both problems and will make sure they are fixed in the next version. However, they won't fix an import issue if already present in the sheet that is being imported. Thus, if you import your problematic beta15 or beta16 sheet (which has +6 Con from a Belt of Dwarvenkind), that problem will still be present. But, if you import from your original beta14 into the next version, this issue shouldn't rear its head again.

MorePurpleMoreBetter

Thank you for reporting this omission! The feature to add things to attacks only came into existence since the inception of the script for the Oathbreaker and I just never noticed that the Aura of Hate should get that automation added. I will make sure it is fixed in the next version.

MorePurpleMoreBetter

There is currently no way for the sheet to do that, so no, the undead minions don't automatically get any bonuses added. It is on the wishlist to make it easier to add automations to minions and it will be on the list of features to vote on once v13 is finished.

MorePurpleMoreBetter

Thank you for reporting any issues you find with the betas! Turns out I left out a single pipe operator ("|") from the unarmed strike regular expression when I made the changes for the racial unarmed strikes. I will make sure this is fixed in the next update!

Andrew McClain

I noticed this too -- if you select the field it will recalculate (as a work around, at least)

Lance Schantz

Also question does your sheet calculate the bonuses that get added to undead minions of necromancers automatically or do I just need to use the modifier option?

Lance Schantz

Unarmed attack does not seem to be working on monks, when I select unarmed attack it does not give proficiency and it does not list the proper damage.

Jonathan Ma

Just letting you know, Oathbreaker's Aura of Hate isn't applied to the damage modifier for the Oathbreaker

Parasitosis

Notice with some characters that the constitution is not being added to the Hit Dice section. Have a level 5 drunken master monk that has a con mod of +3 and the hit dice is only d8+0,

Robin Frousheger

There's a weird bug it seems when importing older beta sheets, where magic items are re-applied with duplicate effects. e.g. importing a b14/b15 sheet with a Weapon+1 re-adds the weapon to the attacks list, a Belt of Dwarvenkind shows in the ability scores dialog as "+2 constitution; +2 constitution" and the constitution magic bonus as 4. De-attuning or deleting the belt leaves the constitution magic bonus as 2 and can't be removed. The sheet I upgraded twice b14->b15-b16 now has "+2;+2;+2" and 6 magic bonus ... hitpoints look great! ... but DM doesn't agree ;)

MorePurpleMoreBetter

Your help is appreciated, but because you aren't directly responding to Red's message, (s)he doesn't get notified of your response (e.g. no email or push notification). Thus, they will only see your message when revisiting this page. You can respond directly to someone by clicking the arrow pointing to the left, which is under their message.

MorePurpleMoreBetter

There already is support for Honour/Sanity. Just open the "Scores" dialog by clicking on the "Ability Scores" bookmark and select which one (Honour or Sanity) you want to use from the drop-down box in the dialog that reads *7th ability*. There is no support for using both, you can only use one or the other.

Ken Livingston

@red landrum: on the Scores window there is an option for a 7th score, which can be Honor or Sanity, I believe

Red Landrum

Hey mpmb, is there going to be any support for sanity/ honor scores? I can't find any sheet that includes them, and I've been spoiled by yours lol

TheMountainThatRoars

Awesome! I'll redraft my character sheet with this new update. Thanks for all the great work you do!


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