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Progress, the near future, and MPMB off to holiday for two weeks

🕑 Added 2018-01-26 15:46:52 +0000 UTC

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MorePurpleMoreBetter

That is currently not possible and I'm not sure you would want that. For a lot of classes, that would cause the list of bonus actions to fill up really fast, leaving no room for class features.

Vincent Tedjakusuma

Would it be possible to automatically add spells that have a casting time of a bonus action to the list of bonus actions on the first page?

MorePurpleMoreBetter

That is no problem and easy enough to do, I'll add it to the next version of the sheet!

MorePurpleMoreBetter

Adding new content is no problem, that's why there is an import functionality and the syntax all written out. So if I can't do it for some reason, I'm sure the community will quickly make the additions. I honestly don't expect there will be much content from MToF that will be of interest to the sheet. Perhaps some options for companions/wild shape and maybe even for familiars or player races.

Chris Fatzer

So I am curious if you will be continuing development of this amazing sheet when Mordenkainen's Tome of Foes comes out... assuming there is anything substantial to add from the book. Thank you for all your hard work!

Jason Megatron Burrows

Quick Question/Request! <laugh> Would you mind adding "Owlbear" to the options on the companion sheet? =) Thank yoooou. </laugh>

MorePurpleMoreBetter

This is one of the things I have on the long wishlist of improvements. I hope to put what feature I will make next up for a vote very soon, but first I'm still working on getting v13 (magic items) done. I found some hard-to-fix bugs that are now taking up my development time and slowing the whole thing down. If more people are interested in having the spell slots be different, it will certainly get a lot of votes and be the next big addition to the sheet (after version 13)!

Grisamentum

On spellsheets, could you implement some kind of separation for Spellcasting slots versus Pact Magic (Warlock) slots? Because they recharge on different times, it would be helpful to separate the two types of slots. For example, right now, my Paladin 5/Warlock 1 has 4 bubbles with "Of 5" written beneath on his spellsheet in the Level 1 slot. But that's really 4 long rest (Spellcasting) slots and 1 short rest (Pact Magic) slots.

Björn Renshai

Can we get an update on v13?

MorePurpleMoreBetter

That's unfortunately not possible. Six places for resistance is what you are limited to, but you can write multiple in one box. I wish it was possible to design a character sheet that accommodates all theoretically possible character combinations, but I think six resistance slots is already a lot more than most characters would use.

Erik T.

Is there any way to add more Resistance boxes?

MorePurpleMoreBetter

They are not set to be included by default. You can enable them using the Source Material dialog and the Weapons/Attacks button therein.

Erik T.

I noticed the firearms (from the DMG) aren't in the weapons list.

MorePurpleMoreBetter

Thank you for your suggestion. This has actually been suggested a couple of weeks ago on ENworld. It would not be an easy thing to have the code do, but it is certainly something I could make. It would, however, only really be useful for spellcasters that have spells known and use the same ability score (so really only Bard/Sorcerer/Warlock and Eldritch Knight/Arcane Trickster). You wouldn't, for example, want your wizard's spellbook to be merged with your Arcane Trickster's known spells, because how would you know which ones to prepare and which ones you can cast as rituals? I have put this feature on the wishlist for after v13 is done :)

Sylien

I have one thing I'd love to be able to do: Merge spell lists, if they use the same ability. Like, being able to merge my Warlock and Sorcerer spell lists, if I'm multiclassed.

Jose Torres

Ok, ignore this. I had the wrong version downloaded to this computer. Sorry about that.

Jose Torres

Not sure if it has been mentioned, but the Woodelf race info is not in the most recent release.

MorePurpleMoreBetter

Where did you download v12.999 from? Was it <a href="https://www.patreon.com/posts/14927098">the download post here on Patreon</a>? If not, I recommend visiting and reading that post :) <a href="https://www.patreon.com/posts/14927098">https://www.patreon.com/posts/14927098</a>

Gabriel

i must be a little bit dumb but it seems my 12.999 is lacking most of it's content, am i missing anything?

MorePurpleMoreBetter

Thank you for reporting any issues you find with the sheet. The Artificer Wondrous Invention problem has now been fixed, see here for the fixed version: <a href="https://www.patreon.com/posts/14927098">https://www.patreon.com/posts/14927098</a>

Joseph Kaye

i am getting a strange hang with the sheet, v 12.999 printer friendly version with the latest All Scripts Combined (Official + UA) imported, ive created a level 2 artificer and get a hang when i try to add the wonderous invention bag of holding though it seems to occur when adding any of them i think, but am not sure, that what the script does is add a line to the notes section of the sheet, then adds an entry in the magic items section (in this case a bag of holding) but it gets stuck when trying to do that second bit

MorePurpleMoreBetter

A solution for this problem would be add your custom spells to the automation. Adding spells is relatively easy. Look for the syntax on my GitHub and use the /r/MPMB subreddit to your advantage. Having the sheet remember manually change things in the spell sheet is not really an option in the code. Adding something like that would be not only very complex, but would make spell sheet generation take a lot longer than it already does, and nobody wants that!

Jennifer Kretchmer

Have a wonderful holiday! I'd love the ability to write in custom spells in the blank spaces without having them erase the next time I generate a new spell sheet. My DM often uses spells from earlier editions that aren't available for 5e, so I need to write them in manually, but the manual page doesn't allow me to type them in and have the data stay put.

Shwaffle

Have a good trip!

MorePurpleMoreBetter

Use the colourful sheets, there all the skills have an Adv/Disadv box ;) The way Stealth is flagged with Disadvantage wouldn't work for all the skills, because there is simply no space for it on the Printer Friendly version

Erik T.

One idea: Would love to be able to flag all the skills with Advantage/Disadvantage, not just Stealth for armor penalties.


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