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POLL: Difficulty in Games

🕑 Added 2023-10-06 20:28:18 +0000 UTC

Comments

Fealow

That makes more sense to me when you put it like that. Essentially making the more erotic paths/material not the straightforward one, right?

Grapple Day

all good points! Yes, we're less interested in using difficulty to exclude content, more as a way to build anticipation around certain outcomes. Difficulty does definitely slow the pace of a game, so we're trying to see what sort of pace people enjoy

Fealow

I'd say it's hard to quantify difficulty in games like Grapple days, as they are not inherently difficult to play or contain difficult to understand concepts. What most players might possibly consider to be difficult here, are obstacles, which are presented to the player in the form of a gimmick in Grapple days. Gimmicks don't make a game difficult, as they are usually solved with little effort given enough time. Once a gimmick is solved it is no longer an obstacle and can no longer be used to create difficulty in turn based games. The only real test these games give players is a test of patience.


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