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[Poll] Main character's mindset gauge

🕑 Added 2025-05-30 12:00:13 +0000 UTC

Comments

AtemX Games

Yeah, it's hard to define a character's mindset with just a two-axis gauge, but I think this rephrasing is what will bring together the most choices.

Joker

Yeah it probably makes sense to change it. Selfless implies loosing something or not gaining something yourself, which wasn't the case for most selfless choices. Pragmatic also implies a certain objectivity on the mcs part, which also wasn't really accurate. Ruthless and Compassionate fit better probably.

Alexienya112

I am fine either way, I do think Pragmatic was probably the wrong term to use though because "Pragmatic" can be all encompassing e.g. sometimes keeping everyone happy is the pragmatic option but, with our current terms that wouldn't work because we have the "selfless". While changing it to Ruthless - Compassionate might be reductive, it will be easier for some people to parse the ramifications of the choices provided.

Trid

I don't really mind either, I still have feeling that whatever you call it, sometimes it will not fit perfectly with choice anyway. :P

AtemX Games

That is indeed another advantage!

Vortex

Ruthless and compassionate would be more widely known, I had to look up the word pragmatic lol


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