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🕑 Added 2018-09-18 09:33:06 +0000 UTC

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Entropia 3D

Thanks! Yes, I'm sometimes not happy with the muscle movements too. It's all code driven, but one part of getting this done are the morphs before importing it to the game engine. Currrently I'm using 4 different character types (Genesis 1,2,3,8) figures from DAZ 3D) , and not all morphs work with each of them. Tigersans are a very old (Gen1), and I don't get many morphs technically imported. Where all should work are Genesis 2 figures, these are for example Gaby, Amara, Vampyree. But I'm still trying to get it better :-). In SciFi level I'm working with an additional technology, so the skin reacts on touching at some figures. Now I'm trying to use this too for movements, but not sure if it will work satisfying.

While I have always thought Zoltan's work is really good I tend to find the VR gaming side more compelling. There's huge potential there as the technology gets better. Great work on the updates by the way. The graphic improvements are noticeable. And Tigersan's models at the gate are awesome. Follower is nice too. Personally I would like to see more realism go into muscle movements. Some of the flexing is getting there but a lot of the muscle is kind of static. The breathing for example is really good. I'm sure none of this simple so thank you for all your efforts.


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