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Sirlin on Game Design, Podcast Episode 7: Sequels

🕑 Added 2015-02-03 00:34:23 +0000 UTC
Sirlin on Game Design, Podcast Episode 7: Sequels

Comments

ah, now I know who you are. Thanks for clearing that up :)

Yeah, we've played yomi and chess2 a bit. I usually go by pfiidude online. And I've see you on here, as well as the FS forums, quite a bit. Guess I forgot this is my real name and not my tagname. sry And I wasn't trying to be rude, just jesting. We all love this stuff, and get really excited about it. That's why we're here s(^_^)-b go us!

mmmh, you seem to know me but I am unfamiliar with you. Do you have a different online name you usually go by? Yeah I guess I tend to go on for a bit. But it is a topic I am interested in and am trying to solve myself so it makes me go on for even longer.

First of all, Clan, I love you and all.... but at 5 paragraphs, I think you've fallen into yelp review territory. THAT ^^^ is a novel that I could only bring my self to read half of. My personal problem with example expansion A (with 2 new characters) and example expansion B (with only balancing/polishing updates) is that over the past decade it has become a trend in the video game industry for developers to release unfinished/unpolished games in order to hit their deadline, with the intention of patching/fixing/finishing them later via online updates. I know it is not the same thing as an expansion, but as this practice becomes more common place, it becomes hard NOT to associate 'updates' with un-polished releases.


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