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TALES FROM THE HAUNTED CORKBOARD (Game Concepts Inside)

🕑 Added 2022-10-09 17:50:40 +0000 UTC

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Bramble Wolf Games

Honestly, I'm probably going to default to ps1 most of the time just out of how much that era defines a jrpg for me. The biggest struggle for me is which will serve what I want to make best. Are they two different games? Which do I focus on then? A lot of these games are just missing pieces.

Corvus Atrox

Ooh all these ideas sound interesting, Brave_Heart, the JRPG stories, and Quirky Kids Horror are especially interesting to me. I do love hearing you talk about Protect the Sacred though and feel like it's got a really cool concept and is gonna be a really nice game. Not sure for the 2 JRPG ones, I guess my instinct is when you look at that more, see if there are like different theoretical JRPG mechanics that would work for one that don't for another even if they have a similar system at its core. Though if you do do the system, try and see if you can find ways to emphasize the SNES to PS2-y ness of said system in some way? Investigation over combat seems like a good way to handle that one and some way of customizing the town for your players could be cool. The thing about Monsters mattering vs Math Lite is a good question, though, hmmm... maybe go into like, what sort of monster world this is, how the monsters live and interact with each other, the wonder that might come from that for the kids even if it's everyday for the monsters. Also I assume this comes with energy but the relationship/bond between kid and monster is I assume going to be important too. I dunno to what extent assigning values to that is good but at least exploring the idea of "you're at your best when you work together and neither of us can do this alone" and the idea of the monster and the kid being sort of reflections of each other (which I assume comes with the pseudo Jungian psychology but probably good to note!)


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