Basemental Drugs 5.11.127
🕑 Added 2020-02-14 23:41:25 +0000 UTCThis is the second line of updates where I overhaul the autonomy with settings for fine-tuning autonomous drug use for all the various drugs. Please read the changelog and how-to section to understand how it works.

Changing World
- Huge cocaine bust has led to shortage and extreme prices
Autonomy Overhaul
- Cannabis autonomy overhauled
- Different autonomy levels (high, medium, low)
- Added to Autonomy part of Settings
Other
- Added reward trait for Secondhand Smoke Immunity
- Added price missing in String Tables when selling Xanax
- Added price missing in String Tables when selling Adderall
- Changed version log name to make it easier to find

Changing World

“After months of good old fashioned police work, we finally managed to bring down one of the Selvadoradan cartels supplying cocaine to the drug fiends of our entire great nation”
- Police chief William “Dick” Hole
Due to the recent bust, there is a major shortage of cocaine, and the prices have gone up drastically.
Autonomy Overhaul
The second drug to get an autonomy overhaul is Cannabis.
To assign smokers and set their autonomy level, go to:
Drugs > Settings > Autonomous Drug Use > Cannabis

From here you can assign or remove weed smokers, or adjust their autonomy levels, ranging from low to high.
You can also assign weed smokers by name (make sure to type in their first and last name correctly. Also make sure they are of age, human and not straight edgers).
Whenever you assign a weed smoker, they will get a medium autonomy level right of the bat. If you start smoking weed manually with a Sim they will also gain a medium autonomy level for smoking cannabis.
Note: If you assign high autonomy for a drug to a Sim, they will get an instant addiction to the substance in question.
The various autonomy levels you set will also play out in terms of NPC's. Set a high autonomy and you will catch them smoking quite frequently, a low autonomy and you might spot it occasionally, and only in a legalized region.
Reward Trait
Tired of your significant other being disgusted by the smell of your bad habits?
Now you can do something about that, purchase the "Secondhand Smoke Immunity" trait today! Only 250 satisfaction points from your local reward store!

Sims with the Secondhand Smoke Immunity trait will no longer react negatively or disgusted when hanging around smokers.

Basemental Drugs
- Delete all the old Basemental Drugs files from your Mods folder.
- Download this Basemental Drugs zip file.
- Unzip this Basemental Drugs zip file.
- Place the files in a folder titled Basemental Drugs in your Mods folder.
- Delete the Basemental Drugs zip file.
- Delete your localthumbcache.package
FOR SUPPORT WITH THIS MOD - HEAD OVER TO MY DISCORD SERVER
Comments
Margaret Stevens
you can assign it to an NPC if you click on another sim and go to basemental drugs and then settings - there will be an option to assign NPCs
is the drug dealer trait gone now
All my strippers are high on coke in WW Strip club. Off duty cops come in for a show and all my strippers run out the door. Great mod.
Basemental
There’s a link to my discord server at the bottom of literally every post here which asks you to head over to said server for support help
I cant figure out why I have all blank interactions, its showing a magenta colored blank wheel, cant click on anything after that and the wheel stays. cant buy anything off any NPC dealers and im having such a tough time understanding what ive done wrong. how can I fix this?
Basemental
Download the latest version. The bongs were removed by mistake in .126 and added back in in .127
dmaster1968
there has been a significant number of functional changes with these latest updates, I guess - the weed bongs no longer seem to exist and if they do, you cannot share weed with others?
Basemental
No, not unless you share drugs with them like a bunch of times in a row.
Basemental
It’s a market that is fluid and constantly evolving with each Patreon update
SeriuBorgia
you're so rad, thank you for your work
Conrad
With the autonomy update do NPCs with high autonomy have a chance of overdosing?
Antonio
Is "changing worlds" a fluid event or does the mod make cocaine scarcity permanent? Thank you
Risiera
Thanks ..I was wondering where my bongs were 🤣
Yeah i noticed now when i updated it
Basemental
Why wouldn't there be? BMGangs is a separate mod which works as an add-on to BMDrugs
is there still gangs?
Basemental
Most likely because you tried to download it right when I uploaded the new version :)
Jacqueline Vatore
Good thing I bought a BIG ASS BAG of coke before the bust 😋😀
Blarean50
i do not see the download link
Basemental
Acid is on the to-do list. Along with a bunch of other things, so definitely no ETA on it.
Basemental
Eventually, sure. For now it's hard to come by, though. If you have a high level cocaine dealing Sim, going to Selvadorada and buying in bulk might be your best bet. That also comes with higher prices, but it sells for more as well, so there's that.
Sean Olney
Hey, just a question. How to do I get cocaine if my drug dealers don’t have any? Will they eventually have some at higher prices because of the shortage? My cocaine addicted sim is having a hard time lol
Such an awesome and creative update as always. Thank you Basemental!
Luke
great stuff with this mod so far! you think you could add acid and maybe ticking
Basemental
Might be tripping
Weirdling
Am I tripping or is the download link missing?
Thanks
MacGyver Dallas
AYYE you are the best <3
Sunset
Thank you
Sean Olney
Awesome! Thanks for the update! ;)
Basemental
Really appreciate hearing that, as I love that aspect myself as well :)
Panda
I can't tell you how much I love the whole "changing world" aspect of your mod. It's so unique and it's so much fun to have random twist thrown into my sims stories that I have 0 control over (well not 0, but you know what I mean)