Basemental Drugs 6.13.153
🕑 Added 2020-10-01 07:34:41 +0000 UTCNote: This version contains a bug fix for the base game planters and seeds disappearing on placement. This bug fix will make some of your corner placed plants to disappear, so if you have a bunch of plants you don't want to replant, stash them in your household inventory or plant them in garden pots prior to updating, then drag them back after updating.
_____________________________
Alright peoples! This is a big one!
As per requested by you lot (from that poll I had running at the start of September). Selling drugs through Dark Web is finally possible. There is also a huge chunk of other changes and new features, so please, pretty please, read the changelog and how-to section of this post.
Last but not least, I hope the long wait for this one was worth it. In the past I have been trying to get updates out at a weekly or bi-weekly basis, but spending some more time working on stuff translates to a lot more features once it is released, so I might go this longer route on more upcoming releases if you lot are cool with it.
Peace and love.

Changing World
- Changed prices on a regional Basis
- New MDMA batches out
Journey to Batuu
- Optional Package
- Turns the trippy world of Batuu accessible only by the use of Psychedelics
Cannabis
- Cannabis effects dictated by quality and tolerance
- Better emulation of various strains effects
- Buds now plantable in Hydroponic planters
- Buds now plantable in vertical gardens
- Clubbers and stoners won't react to Hookah's
Steroids
- New animation including Syringe
Drug Dealing
- Sell drugs through Dark Web
- Dark Web Seller Star Rating Skill
- Buying weed through Dark Web always gives you high quality
- Buying weed from dealers gives you high quality if high friendship level
Other/Fixes
- Fixed buggy Sim Pickers for drug customers
- ADHD Sims should now get correct meds from doctors
- Doctors should not give multiple notifications any more
- Trip Reports on LSD should now be working properly
- Fixed issue with computer interactions on certain lot types
- Shrooms now correctly shows up in Dark Web
- Fixed issue where Sims got thrown right out of jail rabbit hole
- Made optional Simlish keg texture override default
- Cleaned up folder structure

Changing World
The prices for drugs bought by the NPC dealers have been changed around on a regional basis, and there is new batches of molly out on the streets.
Journey to Batuu
I am sure I am not the only one that feels as if this world is just... off... not only in terms of the game's lore, but what is it exactly? Is it a theme park? Is it an actual alien world? And why in the world should I be able to access it from the Vacation tab on my phone...?
Anyways, the only way this world makes sense to me personally is if it is a trippy world that Sims only can access by the use of extremely potent psychedelics, namely Ayahuasca.
To access this new feature, you must first and foremost have the Journey to Batuu game pack. Then you need to make sure you keep the "Basemental Trippy Batuu (Optional).package" in your Optional Packages folder. If you take it out/delete it, Batuu will work as intended by Maxis.
If you keep it in however, Batuu will no longer be accessible as a Vacation destination. That is, it will appear as a vacation world, but there won't be any option to actually travel there.
To gain access to Batuu, get a hold of some Ayahuasca from a Shaman, and if you get to experience the whole "Close your Eyes and Drift Away" part of the trip, navigate through the adventure text successfully and you'll get transported to the trippy world of Batuu.
If your trip was about to run out you will get quite a few hours worth more of tripping once you arrive, both to emulate time distortion on psychedelics, and to give you some additional time to experience that trippy world.
Once in Batuu you will also notice that your phone interactions are disabled, to avoid travelling back home. Once the trip runs out, however, you will get transported back home.
Cannabis
The quality of buds have already been implemented, as you are most likely aware of. With this update quality also plays a factor in the high your Sims gets, but also in conjunction to their familiarity with the drug, ie. their tolerance level.
Tolerance and Quality
This is an overly simplified version of how the new system works:
Example A
> Mr. X has high tolerance, smokes excellent quality. Gets normal high
Example B
> Ms. Y has no/low tolerance, smokes bad quality. Gets normal high
Example C
> Mr. Z has high tolerance, smokes normal quality. Gets weak high
Example D
> Ms. Y has no/low tolerance, smokes normal quality. Gets strong high

Now, what dictates tolerance? It is in fact your Sims autonomy levels. So if you have a Sim that has a high autonomy towards Cannabis, either set by you through Settings, or acquired by gaining the Stoner buff, they will have a high tolerance. Meaning they will need to acquire high quality buds to experience a normal high.
Better Strain Emulation
The various strains can now give you all types of different side effects, both positive and negative, but some strains are more prone to give you some of them than others.
To use an example, OG Kush is an Indica dominant strain that is more prone to give your Sims munchies than the Sativa dominant Purple Haze which is more prone to give your Sims bouts of inspiration and creativity, whereas both can in fact trigger both of those mind states, they are just more likely to do what they are known for doing.
The hookah is also updated to utilize these new systems.
Dark Web Selling
The moment you all been waiting for. I reckon.
This is heavily inspired by the Plopsy feature that came with Nifty Knitting, but I did not want to have a knitting pack being a requirement for selling drugs online, that would be... really f*ckin' weird... So, this feature only requires Base Game.
Start Selling
First of all, you need a dealing skill of at least level 5 in any of the dealing skills to start peddling your wares online. Once you have that, you need to have ziplock bags of the drug you want to sell in your Sims inventory. Meaning, if you have a Cocaine Dealing Skill of level 5 or above, you need Cocaine Ziplock Bags in your Sims inventory.
List Drugs for Sale
Click on any computer, then Drugs > Dark Web > List Drugs for Sale

As you might see from the picture you can list an entire stack at a time. This will list all items in the stack for sale. Listed drugs will prevent you from opening the bag or selling the bag to other Sims. You can however click on it and select "Unlist", this will revert it to its normal state, it will no longer be listed for Sale and you can sell and otherwise use it as normal.
Buyer Found
Your listed drugs have an expiration time of 2 days, if a buyer is found before the expiration time runs out your Sim will get an encrypted text message on their phone telling them that a buyer is found. If a buyer is not found however, your drugs will loose their listing state. You will also get a notification if this happens.
Send Drugs
If a buyer is found, click on your listed drugs (this works both from your inventory and outside of it), and select "Send Shipment" your Sim will walk over to the nearest mailbox and send the drugs to the buyer, and you will receive cash directly after sending it.

Note: Sending drugs through the mail will trigger a risk of SWAT raids. If you have a retail business set up where you can launder your money, that is recommendable, or wait it out so you don't overdo it with the sending.
Seller Star Rating Skill
Selling drugs online will also add points to a new Skill that emulates your Dark Web Seller Star Rating.

A higher star rating skill level not only increases the chances of getting your drugs sold quicker online but also nets you more profit per sale.
Other/Fixes
Wow, you are still here? After that wall of text? That is impressive.
This last section is just a small rundown on some of the fixes and minor features added. I won't touch in on the bug fixes, as those should be pretty explanatory from the change log, but I do feel the need to say something about this:
Steroids
Steroids now comes with the proper animation in place, and this wouldn't be possible without the help from mike24 who provided the animation, and luumia who provided the prop syringe object. So, a huge shoutout to both of them.

Basemental Drugs
- Delete all the old Basemental Drugs files from your Mods folder.
- Download this Basemental Drugs zip file.
- Unzip this Basemental Drugs zip file.
- Place the files in a folder titled Basemental Drugs in your Mods folder.
- Delete the Basemental Drugs zip file.
- Delete your localthumbcache.package
FOR SUPPORT WITH THIS MOD - HEAD OVER TO MY DISCORD SERVER
Comments
Basemental
That was way before the autonomy system got overhauled and you could start assigning autonomy levels for the various drugs
Poka
Not sure if I missed it but I recall a cheat command to apply autonomous users globally. If I’m right, what happened to it? If I’m wrong, just chalk it up to covid lol
Basemental
Click on a stove and start cooking. The ingredients are listed once you click on "Make Edibles"
Toni Campbell
Hi Could you send me the instructions on how to bake/cook some edibles with the stove please. thanks
Toni Campbell
Hi Basemental I was wondering if maybe you could start back creating more food edibles for the sims.
Basemental
You can already sell those drugs you mentioned. You can sell shrooms once your weed dealing skill level is high enough and Adderall and/or Xanax once your Pill Dealing skill level is high enough.
Will there be an update to Basemental where sims will be able to sell any kind of drug? (i.e., being able to sell shrooms, adderall, etc.; these don't even have to be "drug-dealing skill" ones. Just ones where you ask the dealer to be able to sell and he says yes or no). Would be a great addition as it feels a bit limited to be able to sell only either weed or highly illicit drugs.
Basemental
Yes, just haven't received any updates in a while
Basemental
Please head over to the Discord server, it's linked to in the bottom of the post.
Basemental
Thanks for letting me know. I will look into it
Basemental
Please head over to the Discord server for support. Links in the post
steroids have arrived in the game it's great however, personally even if the job done and already great there should be a real interest in using steroids so it would be great if maybe the mass could be increased slightly with it The use of steroids, in addition to the arrival of diuretic steroids would be great and of course the arrival of growth hormone, which renews cells and therefore slows aging ... :) but increases the chances of cancer relapse in short, j love all of her. maybe to develop !! moreover it seems to me that the damage to the liver would not be done with steroid ingectable may with oral steroids like dianabol !! ;) excellent work however !!
Thank you so much for the Batuu mod, I kinda hated how the expansion messed up the lore of my Sims world, an awesome Star Wars psychedelic trip makes way more sense
Alex hUNO
can you see that option??
I am squealing reading all of this. THANK YOU for such a dank update!!!
Anarkia
Hi! I don't now if I'm writing this at the right place but.. I wanted my sim to smoke cigs and he got a never ending pack! lol
I am loving this new Dark Web feature. You rock <3
Alex hUNO
tahnk you so much !! i have issue, i cant sell/buy on dark web, cant see that option. When i select computer, drugs option is grey and dont let me select anything, hope can you help me
Basemental
You are indeed able to launder your money through the WW strip clubs. The disappearing stuff while travelling sounds weird. Would be good if you could hop on the Discord server with some more details about it. Links in the post.
Basemental
Hi Jasmine. It would be great if you could hop on Discord with your issue as it's a lot easier to help you out in real time over there than over here. The links in the bottom of the post.
thank you always for such an amazing mod! your hard work is appreciated. I do have a issue with not being able to sell in my game. I updated to the new version seeing some comments that the issue is fixed but I still have problem. restarted my game, I have 0 out the skill, I have started a new save with a new sims and did everything without cheats and still not working but everything before "seal the deal " works. again I love your work and thank you! but if you know what is causing this or how to fix it, it would be much help :)
Aleshia Davis
As always thanks for your hard-work!
Hey so on my dealer drugs disappear from my inventory while traveling. Happened twice. I lost all the stuff I just added to my inventory moving away from my lot and when I travelled back to my lot to see if maybe I left in home, the old stuff disappeared. Also do you know if we are able to launder money thru the new WW strip clubs?
Trene Fulton
I FREAKIN LOVE YOU!!!!!!!! THIS IS AWESOMEEEEE
This actually is making me want the new pack. Thank you for fitting this into the sims world in the most interesting way!
PinkyCustomWorld
Amazing 😁 I do not really like the star wars pack, couldn't find anything tempting or interesting with it what so ever, still bought it though, because i'm a collector, so i wanna collect all packs, no matter how i feel about them. I have not touched that pack yet, but now you just gave me a pretty darn good reason to check it out :D Thanks so so much, keep up your amazing work :D
Wow! This is insane! Thanks for all your efforts & hard work! Can't thank you enough for this Mod, its a real game changer. :-) Proud to support you and the future development of this Mod. Btw its me "Spline" from Discord I had the Jail time issue saw this "Fixed issue where Sims got thrown right out of jail rabbit hole" :D Will try this update ASAP and report over at Discord. Cheers!
I've been wanting an update like this! Batuu aside, I'm excited for the dark web sales our Sims can perform now. Thank you for this update! :)
Honestly this mod is what is keeping the Sims 4 still current. Thank you so much for your hard work <33
Nikki J.
Thank you for giving me a reason to want to buy Batuu!
Belsasim
Thank you for this update! I really don't mind waiting a little longer to get a more beefy update like this one. I love your solution for the Batuu-world. I haven't bought JTB yet, and even might not ever buy it, but still, if I would have it, I'd prefer it to be a trippy world over an actual vacation world...
Basemental
They will do that if you have tuned them to do drugs autonomously in the Autonomous Drug Use part of the Settings
RickxAbsinthe43
Not really an issue so much as hilarious, but since the last update, most of my inactive households are getting high on their own! XD
You funny.......and.... TY
WWM_
I was in the middle of my game; got this notification and IMMEDIATELY exited my game to download this update. Thank you!