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Cinema4D 2024 RBD part1 (VIDEO TUTORIAL)

🕑 Added 2023-09-14 19:06:16 +0000 UTC
Cinema4D 2024 RBD part1 (VIDEO TUTORIAL)

Comments

Thanos Kagkalos

If i understand correct, you want the cloth to hit the "grains"? you need to move your plane from the edges up and down yes.

Lauren

Hey Thanos, that's not exactly the subject here but I'm trying to achieve an animation close to what you do at 22:40 of your video except my objects bouncing up and down on the plane. I've tried to play with the cloth tag a lot but my elements settle down and it doesn't really work. Also keyframes on the stretchiness but it's not super clean... Thank you :)

Thanos Kagkalos

Glad to hear that mate :)

Kev Sutherland

This tut could not have been more perfectly timed, I'm right in the middle of a very large rigid body sim project and was havign problems with objects jittering and popping, decided to bite the bullet and move it to 2024 and follow your finding on the parameters. I learned so much from this, very much appreciated.

Thanos Kagkalos

Plugins are not yet ready for this version. Every major version they need recompile. Eg. from 2023 to 2024 need new plugins. From 2024.0 to 2024.3 no need. Other than that copying my custom layout immediately worked. Unless u come from a version before r25 u should be fine. In general besides playing around is not advised to use new c4d immediately upon release :)

Cole Dorais

So sick! These updates are getting better and better. Did you experience a hiccup when updating versions? When I tried to install 2024 it didn’t bring over my plugins, content browser data, or my custom layout(s). Any idea what I might be doing wrong?

Hoi

Thank you for confirming and reporting! This is a great release even with this bug!

Thanos Kagkalos

thanks I am reporting to maxon. I just tested here too, is not working.

Hoi

here is an example scene showing the old bullet system and the RBS system with a cloner and a random effector with scale noise: https://f.io/GzbiA87-

Thanos Kagkalos

thats great to hear. I use RS on mac so i know how it feels to be stable vs windows. Probably they fixed the vram flooding bug? i ll see what i can find, great to hear that though

Ben H

Maybe it’s just the stability is back - but all the crash inducing issues I was having seem to have disappeared. I was pushing a scene the other day mixing heavy displacement, volumes and densely layered texturing and changing things on the fly with the IPR active - but without multiple crashes.

Thanos Kagkalos

ty bud!!

Mikhail

Nice one bro!

Thanos Kagkalos

mm i didnt try this but i read a note in the manual about a limit deformations (not psr). Do you have an example scene? thanks

Thanos Kagkalos

what? how? when haha. What is fixed? thats great news. Can u elaborate? thanks

Hoi

Thank you for the breakdown as always, one thing I noticed is that cloner with a random scale and noise animation, the rigid body shapes don't follow the scale and only inherit the initial rigid body shapes.

Ben H

I'm just happy they've fixed Redshift!

Thanos Kagkalos

this thing with thumbnails is SO..... frustrating.


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