ANTI Breakdown partG (VIDEO TUTORIAL)
🕑 Added 2024-01-07 07:53:12 +0000 UTCAnd before jumping back to heavy duties tomorrow, let's talk about the flower field shot and how I used both Cinema4D and Houdini to overcome (again) c4d's limitations when working with splines.
We do not have to master Houdini as art directors/designers. It is sufficient to understand basics in my opinion though, cause it really saves the day in so many occasions.
Cheers,
T.
Comments
Thanos Kagkalos
yeah haha its hidden in the scene nodes! With 1-2 latest c4d versions with shift+c you can search on nodes too. With previous versions you have to do it manually
Christian Davies
Dumb question. How do you add a segment? Can't find it anywhere
Luke
That would be amazing!
Thanos Kagkalos
Yeap sorry for that haha its always my intention to do houdini stuff and then client work piles up and this stays on the back seat. But I will do vellum grain tutorials soon!
Luke
Ah ok, in the intro in part A you said you were going to show us in houdini
Thanos Kagkalos
hey I think i never broke that down as it was in Houdini
Luke
Which part shows the Hand in the Sand tutorial? I can't find it
Joshua
ahhh yes was just going to reply to say got to that part! Thanks man
Thanos Kagkalos
You can use either this mountain as a falloff for your group or use for each loop for the lines (see end of the tutorial)
Joshua
I guess maybe just deform the grid after the fact instead ?
Joshua
Thanks for this breakdown, what if you points are scattered on a mountain and you want to select the root point of the line? Do you know how you would achieve this? Thanks!
Thanos Kagkalos
check latest post, I uploaded all of them so far
suzuy
and how and where to download them
suzuy
Hi, are the drafts of these lessons available for download?
Johnny Kangasniemi
Thank you for your quick answer. Looking forward to the next tuts. :) 🙌
Thanos Kagkalos
haha thanks bud! soon!
markusgonser
The excitement about C4D at 1:24 just killed me;-)
Thanos Kagkalos
thanks!! more coming :)
Brandon Smith
I personally love the houdini stuff you are doing! Thanks!
Thanos Kagkalos
Will defo try haha, we all know how that ends lol
Nejc Polovsak
yes buddy, keep that houdini momentum going :)
Thanos Kagkalos
I brought the splines as Alembic and continued in C4D. I will show everything on the next tut. In general though, if i need the spline attributes i render in Houdini. Same with grains, I will showcase these on next tuts, as c4d is not capable of reading many attributes coming out of the exports.
Johnny Kangasniemi
Super nice! How do you bring back the simulation to C4D for render, or did you render in Houdini? Also, how did you change out the splines for the carnations?
Mikhail
As for me there are lots of useful information
Thanos Kagkalos
cheers bro :) my no1 houdini fan lol
Thanos Kagkalos
thanks! do u find it useful?
Jordan Taylor
Love that you are giving a peek into Houndini's world as well
Mikhail
Nice!