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Complex flowers part7 (VIDEO TUTORIAL)

🕑 Added 2022-10-21 11:54:09 +0000 UTC
Complex flowers part7 (VIDEO TUTORIAL)

Comments

han qi

nb

Thanos Kagkalos

yes. Imagine ur ad telling u to change that and u start "no its physically accurate" haha. I ve seen those things happening :D

Spenser Clark

Tuning in now but I agree completely the IOR online docs and precise real world numerics are simply relative values that artists should familiarize themselves with to know but then push from there. Each project is going to call for difference in values based off what the goal is and experimental materials luckily is what 3D can achieve and irl you just have to photoshop the hell out of it after the fact. So I embrace that - but also octane 2022 “random map” and procedurals opens a whole new world to some cool organic stuff plug a simple noise or gradient in and push iterations to like 400 and it’s awesome

Thanos Kagkalos

thanks buddy!

Hoi

Great stuff, I am going to see if I can apply the same concept in Redshift.

Thanos Kagkalos

thanks bro always appreciate ur support

Olivier Beaugrand

It looks beautiful, I can't wait to watch this one

Thanos Kagkalos

same it works better sometimes but good thing is light spread is coming to newer versions :)

markusgonser

I had no idea about the spotlight distribution haha. I always used to built a cylinder around my light, which is kind of annoying.

Thanos Kagkalos

cheers bro!

markusgonser

:-) cool


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