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Houdini Quick tip #05 (Fix primitive orientation & Flipped normals )

🕑 Added 2018-10-01 10:00:00 +0000 UTC
Houdini Quick tip #05 (Fix primitive orientation & Flipped normals )

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At the begining I thought a simple normal sop will do it since it can fix it in viewport, but when I rendered I got some dark patches here and there.

Particle Skull

Awesome, I often have problems with this, thank you Alaa!


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