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Bullet position (VEX) soft constraints

🕑 Added 2018-01-03 16:02:54 +0000 UTC
Bullet position (VEX) soft constraints

Comments

Ardahan Sernaz

Thanks Johnny :)

Hehe, funny, I was just talking about you when I saw this - I linked to your VDB from spheres in a foreach loop talking about this very scene, how friggin fast the implicit primitives are in bullet and how you can use them for stuff like complex shapes with the VDb to spheres node. :) And you are welcome, as usual. :)

SOUBIRAN Stephane

Thank you


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