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Poll: A deck building encounter system? Yay or nay?

🕑 Added 2021-04-23 04:45:54 +0000 UTC

Comments

Bawdy Ink Slinger

Thanks for the information! that said, it's so divisive, I don't think I want to go that route anymore.

MiaKitty

It's not impossible to do a deck-building game with erotic content. I've got one on my steam game list, currently. (Last Evil)

Bawdy Ink Slinger

Thanks for letting me know! But unless the results of the survey somehow shift in one direction from this point forward, the idea is too divisive to implement IMO.

Bawdy Ink Slinger

Heh. I'll take that into consideration.

Lee Thompson

I *hate* deck games. I'm not even sure why but I really really hate them.

Phoenix

Yeah, just suggestions as alternate ways to address the problem. To be clear, a game system of deckbuilding is not a deal breaker for me, happy to support you on the path you end up taking!

Bawdy Ink Slinger

That's useful feedback, thanks. > Diminishing returns, building up a pyramid of actions or a net like structure of actions (head pats open up the ability to do massages leading to erotic massage leading to sex for example), or having alternate resource costs (items, time, the girls patience or tolerance for such things). The time you spend designing, implementing, and testing a deck system could be used on more lewd :) I think you are presenting this as *an alternative* to deck building, but I'm not 100% sure. It's in a paragraph that starts by talking about deck building. I want to make sure I understand your point correctly. Thanks again

Phoenix

Deck building games are focused on strategy (building the deck) and tactics (utilizing scarce resources and poorly dealt hands to the best possible benefit). They are nearly the anti-thesis of lewd/erotic game play. Deck building is a boner killer, especially when it comes to RNGeezus hating you every so often. I get that game play is a design goal, I just don't necessarily understand deck building in a game/world focused on building relationships. Diminishing returns, building up a pyramid of actions or a net like structure of actions (head pats open up the ability to do massages leading to erotic massage leading to sex for example), or having alternate resource costs (items, time, the girls patience or tolerance for such things). The time you spend designing, implementing, and testing a deck system could be used on more lewd :)


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