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Poll: Long scenes or more choice?

🕑 Added 2021-10-17 02:02:06 +0000 UTC

Comments

Bawdy Ink Slinger

For sure. I think about these things a lot.

Piotr Bohdziewicz

I appreciate how considerate you're being about the players' experience :)

Bawdy Ink Slinger

It doesn't, but the more kinks there are in one scene, the more likely there will be something in it people don't like. You may not like butt stuff, but others may hate it so much they would skip the whole scene even if 50% of it is non-butt stuff.

Piotr Bohdziewicz

Regarding that "butt stuff" dilemma, another possibility is to combine butt-stuff with non-butt stuff into a single long scene. A scene doesn't need a singular focus on one type of lewd.

Bawdy Ink Slinger

Thanks for the feedback. It's not obvious to me why that would be more difficult than either option. It seems like I should take the same amount of effort and time to me.

Whisperers

Given the results, I'd say try to mix the two together. Moderate length scenes with a medium amount of choices. Of course, that's far more difficult than either option and the choice is, ultimately, your choice.

Bawdy Ink Slinger

actually I had a question: you mentioned character development as a scene that should be long. In your opinion, does that apply to lewd scenes too?

Bawdy Ink Slinger

I think that's along the lines of what I was thinking, too.

While I have selected more choices, I would like to add that perhaps a balance can be struck. More choices would be nice but would need more long-term benefits and consequences to the player. For example, a choice at the beginning might affect the late-game content the player experiences. This would improve replayability as people often replay a game to experience the various paths of the story. That being said some scenes do need character development and should be a little longer with fewer choices. Example environment might limit the number of choices a player can make, I can only do this or this in this scene because they only have certain options available to them. So in that setting it would not be apropriate to give the player more choices.


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